X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=render.c;h=9478124101d5fafe66db99d0c8348fd7ccba3f7b;hb=61d4952a59c72dab12aa5cb9100d4433b2cdcedf;hp=ae11b8bd900b8f31b9457c47322930ec35407747;hpb=5f6a4f9df6c8accc89f1920bfe9ace3cbac4c4b6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/render.c b/render.c index ae11b8b..9478124 100644 --- a/render.c +++ b/render.c @@ -1,4 +1,6 @@ #include "render.h" +#include "vg/vg_engine.h" +#include "vg/vg_platform.h" struct framebuffer framebuffers[] = { @@ -472,6 +474,8 @@ static void async_render_init( void *payload, u32 size ) 0.00f,0.00f, 1.00f,rh, 0.00f,rh, /* fsquad1 */ 0.00f,0.00f, 1.00f,0.00f, 1.00f,rh, + 0.00f,1.00f, 0.00f,1.0f-rh,1.00f,1.0f-rh, + 0.00f,1.00f, 1.00f,1.0f-rh,1.00f,1.0f, /* 9x9 debug grid */ /* row0 */ @@ -545,20 +549,21 @@ void render_fsquad(void) void render_fsquad1(void) { glBindVertexArray( gpipeline.fsquad.vao ); - glDrawArrays( GL_TRIANGLES, 6, 6 ); + glDrawArrays( GL_TRIANGLES, 6, 6+6 ); } void render_fsquad2(void) { glBindVertexArray( gpipeline.fsquad.vao ); - glDrawArrays( GL_TRIANGLES, 66,6 ); + glDrawArrays( GL_TRIANGLES, 66+6,6 ); } /* * Call this inside the UI function */ -void render_view_framebuffer_ui(void) +void render_view_framebuffer_ui( ui_context *ctx ) { + // FIXME10 #if 0 int viewing_count = 0;