X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_walk.h;h=29c210dd599d682495cdff3e83f63f5ded7be7df;hb=eb203257efcfe324217de9e733cc6c1371b99de6;hp=3d6f3adf515d80698c0b3514e21310f617f8bea5;hpb=76042e561d89b232f04cac8a431b5cd7b30a6b9d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_walk.h b/player_walk.h index 3d6f3ad..29c210d 100644 --- a/player_walk.h +++ b/player_walk.h @@ -9,11 +9,6 @@ struct player_walk struct { -#if 0 - v3f angles; - float heading_angle; -#endif - v3f prev_pos; v3f drop_in_target, drop_in_foot_anchor, @@ -28,7 +23,8 @@ struct player_walk k_walk_activity_air, k_walk_activity_ground, k_walk_activity_sleep, - k_walk_activity_immobile + k_walk_activity_immobile, + k_walk_activity_lockedmove } activity; @@ -36,7 +32,8 @@ struct player_walk { k_walk_outro_none, k_walk_outro_jump_to_air, - k_walk_outro_drop_in + k_walk_outro_drop_in, + k_walk_outro_regular } outro_type; @@ -48,7 +45,7 @@ struct player_walk enum mdl_surface_prop surface; struct skeleton_anim *anim_walk, *anim_run, *anim_idle, *anim_jump, - *anim_jump_to_air, *anim_drop_in; + *anim_jump_to_air, *anim_drop_in, *anim_intro; float blend_fly, blend_run, @@ -56,6 +53,8 @@ struct player_walk move_speed, walk_timer; + + int step_phase; }; VG_STATIC void player__walk_pre_update ( player_instance *player ); @@ -67,5 +66,8 @@ VG_STATIC void player__walk_post_animate( player_instance *player ); VG_STATIC void player__walk_im_gui ( player_instance *player ); VG_STATIC void player__walk_bind ( player_instance *player ); VG_STATIC void player__walk_transition ( player_instance *player, v3f angles ); +VG_STATIC void player__walk_reset ( player_instance *player, + ent_spawn *rp ); +VG_STATIC void player__walk_restore( player_instance *player ); #endif /* PLAYER_WALK_H */