X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_walk.c;h=e0cdbecbb33d18e8f307c48af0fc9cd400a74f44;hb=f48c3935c01da796b7ecb011a42d6576788b7648;hp=dea80e567e671cfaf4bb8b921aced0d055f6074d;hpb=73adac381b2c72f08293416a960942dc40db3c7f;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_walk.c b/player_walk.c index dea80e5..e0cdbec 100644 --- a/player_walk.c +++ b/player_walk.c @@ -88,7 +88,7 @@ VG_STATIC void player_walk_drop_in_to_skate( player_instance *player ) v3_muladds( player->rb.co, player->rb.to_world[1], 1.0f, s->state.cog ); v3_copy( init_velocity, s->state.cog_v ); v3_copy( init_velocity, player->rb.v ); - v3_copy( init_velocity, player->cam_velocity_smooth ); + v3_copy( init_velocity, player->cam_control.cam_velocity_smooth ); v3_copy( (v3f){1.0f,0.0f,0.0f}, s->state.trick_euler ); } @@ -256,7 +256,7 @@ VG_STATIC void player__walk_pre_update( player_instance *player ) struct player_walk *w = &player->_walk; if( !player->immobile ) - player_look( player, player->angles ); + player_look( player->angles, skaterift.time_rate ); if( w->state.outro_anim ){ float outro_length = (float)w->state.outro_anim->length / @@ -751,7 +751,12 @@ VG_STATIC void player__walk_animate( player_instance *player, skeleton_lerp_pose( sk, apose, bpose, w->blend_fly, apose ); /* Create transform */ - rb_extrapolate( &player->rb, dest->root_co, dest->root_q ); + if( !player->immobile ) + rb_extrapolate( &player->rb, dest->root_co, dest->root_q ); + else{ + v3_copy( player->rb.co, dest->root_co ); + v4_copy( player->rb.q, dest->root_q ); + } float walk_yaw = player_get_heading_yaw( player );