X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_walk.c;h=7d09f15e7095708b0b9287b651067da4256856fd;hb=137d40d96fe923600d8378b8e138e3c276f27ff4;hp=952db860a638b5d0218d2c7da0f6a392a34f9eb4;hpb=3ff626ceee3a5cb7fe9604c63e297815fe14453f;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_walk.c b/player_walk.c index 952db86..7d09f15 100644 --- a/player_walk.c +++ b/player_walk.c @@ -228,6 +228,9 @@ static int player_walk_scan_for_drop_in(void){ static struct skeleton_anim *player_walk_outro_anim( enum walk_outro type ){ struct player_walk *w = &player_walk; + if( type >= k_walk_outro_max ) + return NULL; + return (struct skeleton_anim *[]){ [k_walk_outro_none] = NULL, [k_walk_outro_jump_to_air] = w->anim_jump_to_air, @@ -911,6 +914,11 @@ static void player__walk_pose( void *_animator, player_pose *pose ){ if( animator->outro_type ){ struct skeleton_anim *anim = player_walk_outro_anim(animator->outro_type); + + if( !anim ){ + skeleton_copy_pose( sk, apose, pose->keyframes ); + return; + } f32 outro_length = (f32)anim->length / anim->rate, outro_time = animator->outro_t*outro_length; @@ -1044,9 +1052,6 @@ static void player__walk_animator_exchange( bitpack_ctx *ctx, void *data ){ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->run ); bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->walk ); bitpack_qf32( ctx, 16, 0.0f, 120.0f, &animator->walk_timer ); - bitpack_qf32( ctx, 8, -k_sit_yaw_limit, k_sit_yaw_limit, &animator->yaw ); - bitpack_qf32( ctx, 8, -k_sit_pitch_limit, k_sit_pitch_limit, - &animator->pitch ); for( int i=0; i<1; i++ ){ /* without this you get a warning from gcc. lol */ bitpack_bytes( ctx, 8, &animator->outro_type ); @@ -1057,5 +1062,12 @@ static void player__walk_animator_exchange( bitpack_ctx *ctx, void *data ){ bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->commit_t ); } } + + u32 code = bitpack_qf32( ctx, 8, 0.0f, 1.0f, &animator->sit_t ); + if( code ){ + bitpack_qf32( ctx, 8, -k_sit_yaw_limit, k_sit_yaw_limit, &animator->yaw ); + bitpack_qf32( ctx, 8, -k_sit_pitch_limit, k_sit_pitch_limit, + &animator->pitch ); + } } #endif /* PLAYER_DEVICE_WALK_H */