X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_walk.c;h=10d00947a2701a8b67e024c58603511cd8cdfd9a;hb=b8ff92a2caafa557608b84f4a037a5b3ce2628f7;hp=c3b6c2eba2418dc50ec546a1cea3ddbb0c55bbd1;hpb=ec90a4b46865009c1e1b1679f6926e35d2ee3f12;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_walk.c b/player_walk.c index c3b6c2e..10d0094 100644 --- a/player_walk.c +++ b/player_walk.c @@ -120,7 +120,7 @@ VG_STATIC void player_walk_drop_in_overhang_transform( player_instance *player, VG_STATIC int player_walk_scan_for_drop_in( player_instance *player ) { struct player_walk *w = &player->_walk; - world_instance *world = get_active_world(); + world_instance *world = world_current_instance(); v3f dir, center; q_mulv( player->rb.q, (v3f){0.0f,0.0f,1.0f}, dir ); @@ -390,7 +390,7 @@ VG_STATIC void player__walk_update( player_instance *player ) joystick_state( k_srjoystick_steer, steer ); w->move_speed = v2_length( steer ); - world_instance *world = get_active_world(); + world_instance *world = world_current_instance(); /* * Collision detection