X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_skate.h;h=f1661d53c87c881c447263ecfe0ccc2d51927200;hb=a1056ed8198f0f5be0e0f341da8bd49aa6c47198;hp=0a29caa9b9b0f8fc14e9c2eedb7961db3a5b217d;hpb=47a76e9a5151ef020e8554d805e313650718981f;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_skate.h b/player_skate.h index 0a29caa..f1661d5 100644 --- a/player_skate.h +++ b/player_skate.h @@ -52,7 +52,6 @@ struct player_skate #endif v3f up_dir; - v3f head_position; int lift_frames; @@ -105,6 +104,9 @@ struct player_skate v3f truckv0[2]; v2f wobble; + audio_channel *aud_main, *aud_slide, *aud_air; + enum mdl_surface_prop surface, audio_surface; + /* * Physics * ---------------------------------------------------- @@ -168,7 +170,7 @@ VG_STATIC void player__skate_animate ( player_instance *player, player_animation *anim ); VG_STATIC void player__skate_post_animate ( player_instance *player ); VG_STATIC void player__skate_reset ( player_instance *player, - struct respawn_point *rp ); + ent_spawn *rp ); VG_STATIC void player__skate_clear_mechanics( player_instance *player ); VG_STATIC void player__skate_reset_animator( player_instance *player );