X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_skate.c;h=c6ed4e073b6b65233ba98e10879c46ccef72e400;hb=ffc664de040aab29a4fbeec14307996d8e9ae2ec;hp=0cd5e35bd510a4b28d7d98e5761e82ee70dc7ad2;hpb=171b279a489f1b906265759b33249f61d48d3d5f;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_skate.c b/player_skate.c index 0cd5e35..c6ed4e0 100644 --- a/player_skate.c +++ b/player_skate.c @@ -9,6 +9,8 @@ #include "addon.h" #include "ent_tornado.c" +#include "vg/vg_rigidbody.h" +#include "scene_rigidbody.h" static void player__skate_bind(void){ struct skeleton *sk = &localplayer.skeleton; @@ -2606,7 +2608,7 @@ begin_collision:; * regular dance; calculate velocity & total mass, apply impulse. */ - struct contact *ct = &manifold[i]; + rb_ct *ct = &manifold[i]; v3f rv, delta; v3_sub( ct->co, world_cog, delta );