X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_replay.h;h=e97584cceee54949a2f01480af7f132bc65c088c;hb=304647a7672165dd35ffe54884ed9aedcc9bf363;hp=b7f4a57e91ede4af0ebe8a50bf201ad3b40647ff;hpb=5f6a4f9df6c8accc89f1920bfe9ace3cbac4c4b6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_replay.h b/player_replay.h index b7f4a57..e97584c 100644 --- a/player_replay.h +++ b/player_replay.h @@ -4,6 +4,8 @@ typedef struct replay_buffer replay_buffer; typedef struct replay_frame replay_frame; +typedef struct replay_keyframe replay_keyframe; + typedef struct replay_gamestate replay_gamestate; typedef struct replay_sfx replay_sfx; @@ -25,11 +27,17 @@ enum replay_framedata{ k_replay_framedata_rows }; -struct replay_frame { - v3f cam_pos, cam_angles; - f32 cam_fov; +struct replay_cam +{ + v3f pos, angles; + f32 fov; +}; +struct replay_frame +{ + struct replay_cam cam; f64 time; + replay_frame *l, *r; enum player_subsystem system; @@ -37,16 +45,26 @@ struct replay_frame { u16 data_table[k_replay_framedata_rows][2]; }; -struct replay_gamestate { +/* player-defined replay frames */ +struct replay_keyframe +{ + struct replay_cam cam; + f64 time; +}; + +struct replay_gamestate +{ rigidbody rb, glider_rb; /* TODO: these don't need to be saved with their full matrices */ v3f angles; struct player_cam_controller cam_control; u32 current_run_version; + bool drowned; }; /* we save this per-anim-frame. if there glider is existing in any state */ -struct replay_glider_data { +struct replay_glider_data +{ bool have_glider, glider_orphan; f32 t; v3f co; @@ -65,17 +83,25 @@ struct replay_globals f32 resume_transition; enum replay_control { - k_replay_control_scrub, - k_replay_control_play, - k_replay_control_resume + k_replay_control_scrub = 0x00, + k_replay_control_play = 0x01, + k_replay_control_resume= 0x02 } replay_control; f32 track_velocity; struct gui_helper *helper_resume, *helper_freecam; vg_camera replay_freecam; - i32 freecam; + + bool use_freecam; + bool show_ui; v3f freecam_v, freecam_w; + + i32 editor_mode; + + replay_keyframe keyframes[32]; + u32 keyframe_count; + i32 active_keyframe; } extern player_replay; @@ -95,3 +121,5 @@ void skaterift_replay_debug_info(void); void skaterift_record_frame( replay_buffer *replay, int force_gamestate ); void skaterift_replay_post_render(void); +void skaterift_replay_init(void); +void skaterift_get_replay_cam( vg_camera *cam );