X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_replay.c;h=ed0c6444b51fc0a684cf5f2e7e9442acf8ca5ea6;hb=bf8478e3656ae729248a594a57d111f08bed41e0;hp=79db8daf4d7a10ac55d0ff15faa31a310e02d02e;hpb=0399d5a0a2e1818c3d4951f42abc1132f7e26421;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_replay.c b/player_replay.c index 79db8da..ed0c644 100644 --- a/player_replay.c +++ b/player_replay.c @@ -2,6 +2,7 @@ #define PLAYER_REPLAY_C #include "player_replay.h" +#include "input.h" VG_STATIC void replay_clear( replay_buffer *replay ){ replay->head = NULL; @@ -303,12 +304,27 @@ void skaterift_record_frame( replay_buffer *replay, int force_gamestate ){ res->type = k_player_animation_type_absolute; struct skeleton *sk = &localplayer.playeravatar->sk; - skeleton_decompose_mtx_absolute( sk, res->pose ); memcpy( &frame->board_pose, &localplayer.board_pose, sizeof(localplayer.board_pose) ); frame->time = vg.time; v3_copy( localplayer.cam.pos, frame->cam_pos ); + + if( localplayer.gate_waiting ){ + m4x3_mulv( localplayer.gate_waiting->transport, + frame->cam_pos, frame->cam_pos ); + + for( u32 i=1; ibone_count; i++ ){ + struct skeleton_bone *sb = &sk->bones[i]; + mdl_keyframe *kf = &res->pose[i-1]; + m4x3f mtx; + m4x3_mul( localplayer.gate_waiting->transport, sk->final_mtx[i], mtx ); + m4x3_decompose( mtx, kf->co, kf->q, kf->s ); + } + } + else + skeleton_decompose_mtx_absolute( sk, res->pose ); + v3_copy( localplayer.cam.angles, frame->cam_angles ); frame->cam_fov = localplayer.cam.fov; } @@ -356,49 +372,78 @@ void skaterift_restore_frame( replay_frame *frame ){ memcpy( &localplayer.cam_control, &gs->cam_control, sizeof(struct player_cam_controller) ); + + /* chop end off replay */ + frame->r = NULL; + skaterift.replay.statehead = frame; + skaterift.replay.head = frame; + skaterift.replay.cursor_frame = frame; + skaterift.replay.cursor = frame->time; + skaterift.replay_control = k_replay_control_scrub; + skaterift.activity = k_skaterift_default; + vg.time = frame->time; } VG_STATIC void skaterift_replay_pre_update(void){ if( skaterift.activity != k_skaterift_replay ) return; - f64 speed = 1.0; - f64 target = skaterift.replay.cursor; - - if( vg_getkey( SDLK_9 ) ){ - target -= vg.time_frame_delta * speed; - skaterift.replay_control = k_replay_control_scrub; - replay_seek( &skaterift.replay, target ); - } - if( vg_getkey( SDLK_0 ) ){ - target += vg.time_frame_delta * speed; - skaterift.replay_control = k_replay_control_scrub; - replay_seek( &skaterift.replay, target ); + if( skaterift.replay_control == k_replay_control_resume ){ + if( skaterift.replay.cursor_frame == skaterift.resume_target || + skaterift.replay.cursor_frame == NULL ){ + skaterift_restore_frame( skaterift.resume_target ); + } + else { + vg_slewf( &skaterift.resume_transition, 1.0f, + vg.time_frame_delta * (1.0f/1.0f) ); + + if( skaterift.resume_transition >= 1.0f ) + skaterift_restore_frame( skaterift.resume_target ); + else { + f64 target = vg_lerp( skaterift.resume_begin, + skaterift.resume_target->time, + vg_smoothstepf( skaterift.resume_transition ) ); + replay_seek( &skaterift.replay, target ); + } + } } + else { + if( button_down( k_srbind_replay_play ) ) + skaterift.replay_control = k_replay_control_play; - if( vg_getkey( SDLK_7 ) ) - skaterift.replay_control = k_replay_control_play; + f32 target_speed = axis_state( k_sraxis_replay_h ) * 5.0; - if( skaterift.replay_control == k_replay_control_play ){ - target += vg.time_frame_delta; - replay_seek( &skaterift.replay, target ); - } + if( fabsf(target_speed) > 0.01f ) + skaterift.replay_control = k_replay_control_scrub; - if( vg_getkey( SDLK_8 ) ){ - replay_frame *prev = replay_find_recent_stateframe( &skaterift.replay ); + if( skaterift.replay_control == k_replay_control_play ) + target_speed = 1.0; - if( prev ){ - skaterift_restore_frame( prev ); + vg_slewf( &skaterift.track_velocity, target_speed, + 10.0f*vg.time_frame_delta ); - /* chop end off replay */ - prev->r = NULL; - skaterift.replay.statehead = prev; - skaterift.replay.head = prev; - skaterift.replay.cursor_frame = prev; - skaterift.replay.cursor = prev->time; - skaterift.replay_control = k_replay_control_scrub; - skaterift.activity = k_skaterift_default; - vg.time = prev->time; - return; + if( fabsf( skaterift.track_velocity ) > 0.0001f ){ + f64 target = skaterift.replay.cursor; + target += skaterift.track_velocity * vg.time_frame_delta; + + replay_seek( &skaterift.replay, target ); + } + + if( button_down( k_srbind_replay_resume ) ){ + replay_frame *prev = replay_find_recent_stateframe(&skaterift.replay); + + if( prev ){ + skaterift.replay_control = k_replay_control_resume; + skaterift.resume_target = prev; + skaterift.resume_begin = skaterift.replay.cursor; + skaterift.resume_transition = 0.0f; + } + } + else if( button_down( k_srbind_mback ) ){ + if( skaterift.replay.statehead ) + skaterift_restore_frame( skaterift.replay.statehead ); + else + skaterift.activity = k_skaterift_default; + srinput.enabled = 0; } } } @@ -449,7 +494,7 @@ VG_STATIC void skaterift_replay_imgui(void){ char buffer[ 128 ]; /* mainbar */ - ui_px height = 20, + ui_px height = 32, cwidth = 2; ui_rect bar = { 0, vg.window_y - height, vg.window_x, height }; ui_fill( bar, ui_colour( k_ui_bg ) ); @@ -493,6 +538,12 @@ VG_STATIC void skaterift_replay_imgui(void){ snprintf( buffer, 128, "-%.2fs\n", len ); ui_text( bar, buffer, 1, k_ui_align_middle_left, 0 ); ui_text( bar, "0s", 1, k_ui_align_middle_right, 0 ); + + ui_rect info = { 0, vg.window_y-bar[3]-64, 128, 64 }; + if( vg_input.display_input_method == k_input_method_controller ) + ui_text( info, "scrub: <- LS ->\nresume:LB\nplay: A", 1,0,0 ); + else + ui_text( info, "scrub: <- ->\nresume:R\nplay: space", 1,0,0 ); } #endif /* PLAYER_REPLAY_C */