X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_render.h;h=ee98488db270dd1524daa58c435376788ab64017;hb=76315944e5a98838163e0aba8601ed3522f0724d;hp=bbb9630068f6b3871e42a932a448127614234317;hpb=825c3bce18272c0f81659e0eac469709d0462836;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_render.h b/player_render.h index bbb9630..ee98488 100644 --- a/player_render.h +++ b/player_render.h @@ -6,26 +6,6 @@ #include "camera.h" #include "world.h" -struct player_avatar -{ - mdl_context meta; - struct skeleton sk; - - u32 id_hip, - id_ik_hand_l, - id_ik_hand_r, - id_ik_elbow_l, - id_ik_elbow_r, - id_head, - id_ik_foot_l, - id_ik_foot_r, - id_ik_knee_l, - id_ik_knee_r, - id_wheel_l, - id_wheel_r, - id_board; -}; - enum eboard_truck{ k_board_truck_back = 0, k_board_truck_front = 1 @@ -68,7 +48,7 @@ enum board_shader{ static void dynamic_model_load( mdl_context *ctx, struct dynamic_model_1texture *mdl, - const char *path ); + const char *path, u32 *fixup_table ); static void dynamic_model_unload( struct dynamic_model_1texture *mdl ); static void player_board_load( struct player_board *mdl, const char *path ); @@ -91,5 +71,8 @@ static void apply_full_skeleton_pose( struct skeleton *sk, player_pose *pose, m4x3f *final_mtx ); static void lerp_player_pose( player_pose *pose0, player_pose *pose1, f32 t, player_pose *posed ); +static void player_mirror_pose( mdl_keyframe pose[32], + mdl_keyframe mirrored[32] ); +static void player__observe_system( enum player_subsystem id ); #endif /* PLAYER_RENDER_H */