X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_render.h;h=21a53b715439830c4627e61a1ad1d32788ba6942;hb=e311bbe2fa903a7e2a922f202f389b799193195d;hp=4ea095cb5088059edc2da4eec01d55176d3b3543;hpb=7122b79f53f4501751d884c0bf2e838ab501c4a3;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_render.h b/player_render.h index 4ea095c..21a53b7 100644 --- a/player_render.h +++ b/player_render.h @@ -6,27 +6,6 @@ #include "camera.h" #include "world.h" -struct player_avatar -{ - mdl_context meta; - struct skeleton sk; - - u32 id_hip, - id_chest, - id_ik_hand_l, - id_ik_hand_r, - id_ik_elbow_l, - id_ik_elbow_r, - id_head, - id_ik_foot_l, - id_ik_foot_r, - id_ik_knee_l, - id_ik_knee_r, - id_wheel_l, - id_wheel_r, - id_board; -}; - enum eboard_truck{ k_board_truck_back = 0, k_board_truck_front = 1 @@ -69,7 +48,7 @@ enum board_shader{ static void dynamic_model_load( mdl_context *ctx, struct dynamic_model_1texture *mdl, - const char *path ); + const char *path, u32 *fixup_table ); static void dynamic_model_unload( struct dynamic_model_1texture *mdl ); static void player_board_load( struct player_board *mdl, const char *path );