X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_remote.h;h=021fcf5ff1db5b6cda5cb4550f20b86a18139651;hb=510bec78dcd9d91dd57d8995b573b1fff5256821;hp=a35e22ce1f0e897c032ab12259195dcf2927dfd6;hpb=ce0205fd929e5fb1446f8c52fcab344884d82569;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_remote.h b/player_remote.h index a35e22c..021fcf5 100644 --- a/player_remote.h +++ b/player_remote.h @@ -15,7 +15,7 @@ struct { /* this is set IF they exist in a world that we have loaded */ world_instance *active_world; - int hub_match, client_match; + int world_match[ k_world_max ]; /* TODO: Compression with server code */ char username[ NETWORK_USERNAME_MAX ]; @@ -50,7 +50,6 @@ struct { interp_data[ NETWORK_MAX_PLAYERS ]; struct net_sfx sfx_queue[ NETWORK_SFX_QUEUE_LENGTH ]; - u8 sfx_availible[ NETWORK_SFX_QUEUE_LENGTH ]; m4x3f *final_mtx; struct player_board_pose board_poses[ NETWORK_MAX_PLAYERS ];