X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_remote.c;h=7a85910d2781edd3a03c45bddd0ccaf26aa557e0;hb=4fa9aa9a1e09940e91cc30e171e3de0606515ef3;hp=b533d389e5af955ea6bc8dd9b0aa76d7c79cb604;hpb=b405845ac2cc8eb8e227eb5785f48f5dde9b0f26;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_remote.c b/player_remote.c index b533d38..7a85910 100644 --- a/player_remote.c +++ b/player_remote.c @@ -6,6 +6,8 @@ #include "font.h" #include "gui.h" +static i32 k_show_own_name = 0; + static void player_remote_clear( struct network_player *player ){ addon_cache_unwatch( k_addon_type_player, player->playermodel_view_slot ); addon_cache_unwatch( k_addon_type_board, player->board_view_slot ); @@ -22,24 +24,24 @@ static void player_remote_clear( struct network_player *player ){ static void relink_remote_player_worlds( u32 client_id ){ struct network_player *player = &netplayers.list[client_id]; - player->hub_match = 0; - player->client_match = 0; - - addon_alias q0,q1; - addon_uid_to_alias( player->items[k_netmsg_playeritem_world0], &q0 ); - addon_uid_to_alias( player->items[k_netmsg_playeritem_world1], &q1 ); + addon_alias q[2]; + addon_uid_to_alias( player->items[k_netmsg_playeritem_world0], &q[0] ); + addon_uid_to_alias( player->items[k_netmsg_playeritem_world1], &q[1] ); /* * currently in 10.23, the hub world will always be the same. * this might but probably wont change in the future */ - if( world_static.addon_hub ) - if( addon_alias_eq( &q0, &world_static.addon_hub->alias ) ) - player->hub_match = 1; + for( u32 i=0; ialias ) ) - player->client_match = 1; + player->world_match[i] = 0; + + if( reg ){ + if( addon_alias_eq( &q[i], &world_static.instance_addons[i]->alias ) ) + player->world_match[i] = 1; + } + } } /* @@ -56,6 +58,14 @@ static void relink_all_remote_player_worlds(void){ } } +static void player_remote_update_friendflags( struct network_player *remote ){ + ISteamFriends *hSteamFriends = SteamAPI_SteamFriends(); + remote->isfriend = SteamAPI_ISteamFriends_HasFriend( hSteamFriends, + remote->steamid, k_EFriendFlagImmediate ); + remote->isblocked = SteamAPI_ISteamFriends_HasFriend( hSteamFriends, + remote->steamid, k_EFriendFlagBlocked ); +} + static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ netmsg_blank *tmp = msg->m_pData; @@ -67,6 +77,8 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ struct network_player *player = &netplayers.list[ playerjoin->index ]; player_remote_clear( player ); player->active = 1; + player->steamid = playerjoin->steamid; + player_remote_update_friendflags( player ); /* TODO: interpret the uids */ player->board_view_slot = 0; @@ -78,7 +90,8 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ buf->frames[i].active = 0; } - vg_info( "#%u joined\n", playerjoin->index ); + vg_info( "#%u joined friend: %d, blocked: %d\n", + playerjoin->index, player->isfriend, player->isblocked ); } else { vg_error( "inetmsg_playerjoin: player index out of range\n" ); @@ -342,32 +355,6 @@ static void remote_player_debug_update(void){ } } -static void remote_player_nametag( m4x4f pv, v3f co, const char *name ){ - return; - vg_ui.font = &vg_ui_font_big; - v4f wpos; - v3_copy( co, wpos ); - wpos[1] += 2.0f; - wpos[3] = 1.0f; - - m4x4_mulv( pv, wpos, wpos ); - - if( wpos[3] > 0.0f ){ - v2_muls( wpos, (1.0f/wpos[3]) * 0.5f, wpos ); - v2_add( wpos, (v2f){ 0.5f, 0.5f }, wpos ); - - ui_rect wr; - wr[0] = vg_clampf(wpos[0] * vg.window_x, -32000.0f,32000.0f)-150; - wr[1] = vg_clampf((1.0f-wpos[1]) * vg.window_y, - -32000.0f,32000.0f); - wr[2] = 300; - wr[3] = 32; - ui_fill( wr, (ui_colour(k_ui_bg)&0x00ffffff)|0x50000000 ); - ui_text( wr, name, 1, k_ui_align_middle_center, 0 ); - } - vg_ui.font = &vg_ui_font_small; -} - /* * Debugging information */ @@ -427,24 +414,12 @@ static void remote_player_network_imgui( m4x4f pv ){ snprintf( buf, 512, "#%u: %s [%s] D%.1fkbs", i, player->username, sysname, player->down_kbs ); ui_info( panel, buf ); - - struct player_avatar *av = localplayer.playeravatar; - remote_player_nametag( - pv, - netplayers.final_mtx[av->sk.bone_count*i][3], - player->username ); } } } else { ui_info( panel, "offline" ); } - - struct player_avatar *av = localplayer.playeravatar; - remote_player_nametag( - pv, - localplayer.final_mtx[0][3], - "Localplayer" ); } /* @@ -457,8 +432,8 @@ static void pose_remote_player( u32 index, struct network_player *player = &netplayers.list[ index ]; struct interp_buffer *buf = &netplayers.interp_data[ index ]; - struct player_avatar *av = localplayer.playeravatar; - m4x3f *final_mtx = &netplayers.final_mtx[ av->sk.bone_count*index ]; + struct skeleton *sk = &localplayer.skeleton; + m4x3f *final_mtx = &netplayers.final_mtx[ sk->bone_count*index ]; struct player_board_pose *board_pose = &netplayers.board_poses[index]; struct player_subsystem_interface *sys0 = player_subsystems[f0->subsystem], @@ -489,26 +464,18 @@ static void pose_remote_player( u32 index, instance_id = f1->instance_id; lerp_player_pose( &pose0, &pose1, t, &posed ); - apply_full_skeleton_pose( &av->sk, &posed, final_mtx ); + apply_full_skeleton_pose( sk, &posed, final_mtx ); memcpy( board_pose, &posed.board, sizeof(*board_pose) ); } else { instance_id = f0->instance_id; - apply_full_skeleton_pose( &av->sk, &pose0, final_mtx ); + apply_full_skeleton_pose( sk, &pose0, final_mtx ); memcpy( board_pose, &pose0.board, sizeof(*board_pose) ); } - if( instance_id ){ - if( player->client_match ){ - player->active_world = &world_static.instances[ instance_id ]; - } - } - else{ - if( player->hub_match ){ - player->active_world = &world_static.instances[ instance_id ]; - } - } + if( player->world_match[ instance_id ] ) + player->active_world = &world_static.instances[ instance_id ]; } /* @@ -583,78 +550,68 @@ static void animate_remote_players(void){ */ static void render_remote_players( world_instance *world, camera *cam ){ SDL_AtomicLock( &addon_system.sl_cache_using_resources ); + struct skeleton *sk = &localplayer.skeleton; for( u32 i=0; iactive ) continue; + if( !player->active || player->isblocked ) continue; if( player->active_world != world ) continue; - struct player_avatar *av = localplayer.playeravatar; - m4x3f *final_mtx = &netplayers.final_mtx[ av->sk.bone_count*i ]; + m4x3f *final_mtx = &netplayers.final_mtx[ sk->bone_count*i ]; struct player_model *model = addon_cache_item_if_loaded( k_addon_type_player, player->playermodel_view_slot ); if( !model ) model = &localplayer.fallback_model; - render_playermodel( cam, world, 0, model, &av->sk, final_mtx ); + render_playermodel( cam, world, 0, model, sk, final_mtx ); struct player_board *board = addon_cache_item_if_loaded( k_addon_type_board, player->board_view_slot ); - render_board( cam, world, board, - final_mtx[localplayer.playeravatar->id_board], - &netplayers.board_poses[ i ], - k_board_shader_player ); + render_board( cam, world, board, final_mtx[localplayer.id_board], + &netplayers.board_poses[ i ], k_board_shader_player ); } SDL_AtomicUnlock( &addon_system.sl_cache_using_resources ); } -static void render_remote_player_nametag( v3f co, const char *name ){ - m4x3f mlocal; - m4x3_identity( mlocal ); - mlocal[3][0] -= font3d_string_width( 2, name ) * 0.5f; - - m4x3f mmdl; - m3x3_identity( mmdl ); - for( int i=0; i<3; i++ ) - v3_muls( skaterift.cam.mtx.v[i], 0.2f, mmdl[i] ); - m3x3_transpose( mmdl, mmdl ); - v3_add( co, (v3f){0.0f,2.0f,0.0f}, mmdl[3] ); +static int remote_players_randomize( int argc, const char *argv[] ){ + for( int i=0; iactive = vg_randu32() & 0x1; + player->isfriend = vg_randu32() & vg_randu32() & 0x1; + player->isblocked = vg_randu32() & vg_randu32() & vg_randu32() & 0x1; + player->world_match[ 0 ] = vg_randu32() & 0x1; + player->world_match[ 1 ] = 0; -static void render_remote_players_tags( world_instance *world, camera *cam ){ - glEnable(GL_BLEND); - glEnable(GL_DEPTH_TEST); - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glBlendEquation(GL_FUNC_ADD); + for( int i=0; iusername)-1; i ++ ){ + player->username[i] = 'a' + (vg_randu32() % 30); + player->username[i+1] = '\0'; - font3d_bind( &gui.font, k_font_shader_default, 1, NULL, &skaterift.cam ); - font3d_setcolour( (v4f){1.0f,1.0f,1.0f,1.0f} ); + if( (vg_randu32() % 8) == 3 ) + break; + } - render_remote_player_nametag( - localplayer.final_mtx[0][3], - steam_username_at_startup ); + for( int i=0; i<3; i ++ ){ + player->medals[i] = vg_randu32() % 3; + } - for( u32 i=0; iactive ) continue; - if( player->active_world != world ) continue; + v3f pos; - struct player_avatar *av = localplayer.playeravatar; - render_remote_player_nametag( - netplayers.final_mtx[av->sk.bone_count*i][3], - player->username ); + vg_rand_sphere( pos ); + v3_muls( pos, 100.0f, + netplayers.final_mtx[ i*localplayer.skeleton.bone_count][3] ); } - glDisable(GL_BLEND); + return 0; } static void remote_players_init(void){ + vg_console_reg_cmd( "add_test_players", remote_players_randomize, NULL ); + vg_console_reg_var( "k_show_own_name", &k_show_own_name, + k_var_dtype_i32, 0 ); for( u32 i=0; i 0.0f ){ + v2_muls( wpos, (1.0f/wpos[3]) * 0.5f, wpos ); + v2_add( wpos, (v2f){ 0.5f, 0.5f }, wpos ); + + vg_ui.font = &vg_ui_font_big; + ui_rect wr; + wr[2] = VG_MAX( ui_text_line_width( name ), 140 ) + 8; + wr[0] = vg_clampf(wpos[0] * vg.window_x, -32000.0f,32000.0f)-(wr[2]/2); + wr[1] = vg_clampf((1.0f-wpos[1]) * vg.window_y, -32000.0f, 32000.0f ); + wr[3] = 32; + + ui_fill( wr, ui_opacity( ui_colour(k_ui_bg), 0.6f ) ); + ui_text( wr, name, 1, k_ui_align_middle_center, 0 ); + + vg_ui.font = &vg_ui_font_small; + + /* medals */ + int cols = 0; + if( medals ){ + for( int i=0; i<3; i ++ ) + if( medals[i] ) + cols ++; + + char buf[32]; + vg_str str; + + if( cols ){ + f32 w = (f32)wr[2] / (f32)cols; + cols = 0; + + for( int i=0; i<3; i ++ ){ + if( medals[i] ){ + ui_rect col = { wr[0] + (f32)cols*w, wr[1] + wr[3], w, + vg_ui.font->glyph_height }; + + vg_strnull( &str, buf, 32 ); + vg_strcatch( &str, (char)k_SRglyph_ps4_circle ); + vg_strcati32( &str, medals[i] ); + + ui_text( col, buf, 1, k_ui_align_middle_center, + ui_colour( (enum ui_scheme_colour[]){ + k_ui_yellow, k_ui_gray, k_ui_orange }[i] ) ); + + cols ++; + } + } + } + } + + } + vg_ui.font = &vg_ui_font_small; +} + +static void remote_player_gui_info( ui_rect box, + const char *username, + const char *activity, + enum remote_player_gui_type type, + int in_world ){ + + f32 opacity = in_world? 0.6f: 0.3f; + + if( type == k_remote_player_gui_type_you ) + ui_fill( box, ui_opacity( 0xff555555, opacity ) ); + else + ui_fill( box, ui_opacity( 0xff000000, opacity ) ); + + if( type == k_remote_player_gui_type_friend ) + ui_outline( box, -1, ui_opacity( 0xff00c4f0, opacity ), 0 ); + + ui_rect top, bottom; + ui_split_ratio( box, k_ui_axis_h, 0.6666f, 1, top, bottom ); + + u32 fg = ui_colour( in_world? k_ui_fg: k_ui_fg+4 ); + + vg_ui.font = &vg_ui_font_big; + ui_text( top, username, 1, k_ui_align_middle_center, fg ); + vg_ui.font = &vg_ui_font_small; + + ui_text( bottom, activity, 1, k_ui_align_middle_center, fg ); +} + +static void remote_players_imgui_lobby(void){ + /* + * TODO: send location string over the network */ + + ui_px y = 50, width = 200, height = 42, gap = 2, + x = vg.window_x - width; + + vg_ui.font = &vg_ui_font_big; + ui_text( (ui_rect){ x, 0, width, height }, + "Online Players", 1, k_ui_align_middle_center, 0 ); + vg_ui.font = &vg_ui_font_small; + + + ui_rect us = { x, y, width, height }; + /* FIXME: your location */ + remote_player_gui_info( us, steam_username_at_startup, "you", + k_remote_player_gui_type_you, 1 ); + y += height + gap; + + for( u32 i=0; iactive || player->isblocked ) continue; + + ui_rect box = { x, y, width, height }; + remote_player_gui_info( + box, player->username, "", + player->isfriend, + player->world_match[ world_static.active_instance ] ); + y += height + gap; + } +} + +static void remote_players_imgui_world( world_instance *world, m4x4f pv, + f32 max_dist ){ + for( u32 i=0; iactive ){ + remote_player_nametag( + pv, + netplayers.final_mtx[localplayer.skeleton.bone_count*i][3], + player->username, player->isfriend, player->medals ); + } + } +}