X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_remote.c;h=7256fbd08548feb7cf7b2d39127bd25b071eeccf;hb=3b1909cad505b859b9c6524498b1969cd018af8c;hp=d9f0065ee9f172d7d2ae0f16fc65323f661c2ac9;hpb=77c2df4874873fb2d085b9413ed97f66681ad7ac;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_remote.c b/player_remote.c index d9f0065..7256fbd 100644 --- a/player_remote.c +++ b/player_remote.c @@ -5,6 +5,8 @@ #include "addon.h" #include "font.h" #include "gui.h" +#include "ent_miniworld.h" +#include "ent_region.h" static i32 k_show_own_name = 0; @@ -175,7 +177,24 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ .buffer_len = datasize, .bytes = 0, }; - + + /* animation + * -------------------------------------------------------------*/ + + dest->timestamp = frame->timestamp; + dest->boundary_hash = frame->boundary_hash; + + struct network_player *player = &netplayers.list[ frame->client ]; + struct player_subsystem_interface *sys = + player_subsystems[ frame->subsystem ]; + + if( sys->network_animator_exchange ){ + memset( &dest->data, 0, sys->animator_size ); + sys->network_animator_exchange( &ctx, &dest->data ); + } + else { + bitpack_bytes( &ctx, sys->animator_size, sys->animator_data ); + } /* sfx * -------------------------------------------------------------*/ @@ -209,24 +228,6 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ dst->subframe = remaining; } } - - /* animation - * -------------------------------------------------------------*/ - - dest->timestamp = frame->timestamp; - dest->boundary_hash = frame->boundary_hash; - - struct network_player *player = &netplayers.list[ frame->client ]; - struct player_subsystem_interface *sys = - player_subsystems[ frame->subsystem ]; - - if( sys->network_animator_exchange ){ - memset( &dest->data, 0, sys->animator_size ); - sys->network_animator_exchange( &ctx, &dest->data ); - } - else { - bitpack_bytes( &ctx, sys->animator_size, sys->animator_data ); - } player->subsystem = frame->subsystem; player->down_bytes += msg->m_cbSize; @@ -285,6 +286,20 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ player->chat_time = vg.time_real; vg_info( "[%d]: %s\n", chat->client, player->chat ); } + else if( tmp->inetmsg_id == k_inetmsg_region ){ + netmsg_region *region = msg->m_pData; + struct network_player *player = &netplayers.list[ region->client ]; + + u32 l = network_msgstring( + region->loc, msg->m_cbSize, sizeof(netmsg_region), + player->region, NETWORK_REGION_MAX ); + player->region_flags = region->flags; + + if( l ) + player->region_flags |= k_ent_region_flag_hasname; + + player->effect_data.spark.colour = region_spark_colour(region->flags); + } } /* @@ -314,13 +329,6 @@ static void remote_player_send_playerframe(void){ .bytes = 0 }; - /* sfx - * ---------------------------------------------*/ - - frame->sound_effects = localplayer.sfx_buffer_count; - for( u32 i=0; ianimator_size, sys->animator_data ); + /* sfx + * ---------------------------------------------*/ + + frame->sound_effects = localplayer.sfx_buffer_count; + for( u32 i=0; isubsystem], *sys1 = NULL; + struct player_board *board = + addon_cache_item_if_loaded( k_addon_type_board, player->board_view_slot ); + player_pose pose0, pose1, posed; sys0->pose( &f0->data, &pose0 ); @@ -471,15 +508,28 @@ static void pose_remote_player( u32 index, } instance_id = f1->instance_id; - lerp_player_pose( &pose0, &pose1, t, &posed ); + effect_blink_apply( &player->effect_data.blink, &posed, vg.time_delta ); + apply_full_skeleton_pose( sk, &posed, final_mtx ); + + if( t < 0.5f ){ + if( sys0->effects ) + sys0->effects( &f0->data, final_mtx, board, &player->effect_data ); + } + else{ + if( sys1->effects ) + sys1->effects( &f1->data, final_mtx, board, &player->effect_data ); + } + memcpy( board_pose, &posed.board, sizeof(*board_pose) ); } else { instance_id = f0->instance_id; - + effect_blink_apply( &player->effect_data.blink, &pose0, vg.time_delta ); apply_full_skeleton_pose( sk, &pose0, final_mtx ); + if( sys0->effects ) + sys0->effects( &f0->data, final_mtx, board, &player->effect_data ); memcpy( board_pose, &pose0.board, sizeof(*board_pose) ); } @@ -831,9 +881,14 @@ static void remote_players_imgui_lobby(void){ if( !player->isfriend && !in_same_world ) continue; + + const char *location = in_same_world? "": "another world"; + if( player->region_flags & k_ent_region_flag_hasname ){ + location = player->region; + } ui_rect box = { x, y, width, height }; - remote_player_gui_info( box, player->username, "", + remote_player_gui_info( box, player->username, location, player->isfriend, in_same_world ); y += height + gap; } @@ -841,7 +896,7 @@ static void remote_players_imgui_lobby(void){ static void remote_players_imgui_world( world_instance *world, m4x4f pv, f32 max_dist, int geo_cull ){ - ui_flush( k_ui_shader_colour ); + ui_flush( k_ui_shader_colour, vg.window_x, vg.window_y ); for( u32 i=0; iactive_world != world ){ + if( !player->active_world ) continue; + + /* their in our active subworld */ + if( player->active_world != world ){ + m4x3_mulv( global_miniworld.mmdl, co, co ); + co[1] -= 2.0f; /* HACK lol */ } f32 d2 = v3_dist2( co, localplayer.rb.co ); @@ -878,19 +938,17 @@ static void remote_players_imgui_world( world_instance *world, m4x4f pv, player->opacity = vg_lerpf( player->opacity, opacity, vg.time_frame_delta * 2.0f ); - remote_player_world_gui( - pv, netplayers.final_mtx[localplayer.skeleton.bone_count*i][3], - player ); + remote_player_world_gui( pv, co, player ); vg_ui.colour[3] = player->opacity; - ui_flush( k_ui_shader_colour ); + ui_flush( k_ui_shader_colour, vg.window_x, vg.window_y ); } } vg_ui.colour[3] = 1.0f; remote_player_world_gui( pv, localplayer.rb.co, NULL ); - ui_flush( k_ui_shader_colour ); + ui_flush( k_ui_shader_colour, vg.window_x, vg.window_y ); } static void chat_escape(void){