X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_remote.c;h=3e78d506488a3f7603c71d5b2d7b3a7c2851cc55;hb=ce0205fd929e5fb1446f8c52fcab344884d82569;hp=a818be12abe42af439400a0d6d3f22b5db3e2da4;hpb=933fb1873e61061648d0ee183df915c76f47a9cc;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_remote.c b/player_remote.c index a818be1..3e78d50 100644 --- a/player_remote.c +++ b/player_remote.c @@ -151,29 +151,43 @@ static void player_remote_rx_200_300( SteamNetworkingMessage_t *msg ){ } dest->active = 1; - dest->timestamp = frame->timestamp; dest->subsystem = frame->subsystem; dest->instance_id = frame->instance_id; + + bitpack_ctx ctx = { + .mode = k_bitpack_decompress, + .buffer = frame->animdata, + .buffer_len = datasize, + .bytes = 0, + }; + + + /* sfx + * -------------------------------------------------------------*/ + + for( u32 i=0; isound_effects; i ++ ){ + /* CHEATING for now */ + struct net_sfx sfx; + net_sfx_exchange( &ctx, &sfx ); + net_sfx_play( &sfx ); + } + + /* animation + * -------------------------------------------------------------*/ + + dest->timestamp = frame->timestamp; dest->boundary_hash = frame->boundary_hash; struct network_player *player = &netplayers.list[ frame->client ]; - struct player_subsystem_interface *sys = player_subsystems[ frame->subsystem ]; if( sys->network_animator_exchange ){ - bitpack_ctx ctx = { - .mode = k_bitpack_decompress, - .buffer = frame->animdata, - .buffer_len = datasize, - .bytes = 0, - }; - memset( &dest->data, 0, sys->animator_size ); sys->network_animator_exchange( &ctx, &dest->data ); } else { - memcpy( &dest->data, frame->animdata, datasize ); + bitpack_bytes( &ctx, sys->animator_size, sys->animator_data ); } player->subsystem = frame->subsystem; @@ -236,35 +250,46 @@ static void remote_player_send_playerframe(void){ struct player_subsystem_interface *sys = player_subsystems[sysid]; if( sys->animator_size ){ - u32 size = sizeof(netmsg_playerframe)+sys->animator_size; - netmsg_playerframe *frame = alloca(size); + u32 max_buf_size = sys->animator_size + sizeof(localplayer.sfx_buffer), + base_size = sizeof(struct netmsg_playerframe), + max_packet = base_size + max_buf_size; + + netmsg_playerframe *frame = alloca( max_packet ); frame->inetmsg_id = k_inetmsg_playerframe; frame->client = 0xff; frame->subsystem = localplayer.subsystem; - frame->timestamp = vg.time_real; - frame->boundary_hash = localplayer.boundary_hash; frame->instance_id = world_static.active_instance; - if( sys->network_animator_exchange ){ - bitpack_ctx ctx = { - .mode = k_bitpack_compress, - .buffer = frame->animdata, - .buffer_len = sys->animator_size, - .bytes = 0, - }; - + bitpack_ctx ctx = { + .mode = k_bitpack_compress, + .buffer = frame->animdata, + .buffer_len = max_buf_size, + .bytes = 0 + }; + + /* sfx + * ---------------------------------------------*/ + + frame->sound_effects = localplayer.sfx_buffer_count; + for( u32 i=0; itimestamp = vg.time_real; + frame->boundary_hash = localplayer.boundary_hash; + if( sys->network_animator_exchange ) sys->network_animator_exchange( &ctx, sys->animator_data ); - size = sizeof(netmsg_playerframe)+ctx.bytes; - } - else{ - memcpy( frame->animdata, sys->animator_data, sys->animator_size ); - } + else + bitpack_bytes( &ctx, sys->animator_size, sys->animator_data ); - netplayers.up_bytes += size; + u32 wire_size = base_size + ctx.bytes; + netplayers.up_bytes += wire_size; SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( hSteamNetworkingSockets, network_client.remote, - frame, size, + frame, wire_size, k_nSteamNetworkingSend_Unreliable, NULL ); } } @@ -336,7 +361,7 @@ static void remote_player_network_imgui( m4x4f pv ){ if( network_client.state == k_ESteamNetworkingConnectionState_Connected ){ ui_info( panel, "#-1: localplayer" ); - snprintf( buf, 512, "U%.1f/D%.1fkbs", + snprintf( buf, 512, "U%.3f/D%.3fkbs", netplayers.up_kbs, netplayers.down_kbs ); ui_info( panel, buf );