X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_physics.h;h=8d0b5b88ad3262f61da46b71804c3eaa9f616ec2;hb=70792eeb23451cef1f3a103e0c9515b833f81899;hp=5d1843305adec22610548dbf833d714aa8ea9ce4;hpb=4fe5ceb89da36e746227675b8928e9d74cc18f95;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_physics.h b/player_physics.h index 5d18433..8d0b5b8 100644 --- a/player_physics.h +++ b/player_physics.h @@ -717,9 +717,6 @@ static void player_mouseview(void) v2_muladds( view_vel, delta, 0.06f*vg.time_delta, view_vel ); } - v2_muladds( view_vel, (v2f){ vg_get_axis("h1"), vg_get_axis("v1") }, - 3.0f * vg.time_delta, view_vel ); - v2_muls( view_vel, 1.0f-4.2f*vg.time_delta, view_vel ); v2_add( view_vel, player.angles, player.angles ); player.angles[1] = vg_clampf( player.angles[1], -VG_PIf*0.5f, VG_PIf*0.5f );