X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_physics.h;h=73bad63d3c1c5a45d2040938a4c22115b8970035;hb=5430d708f058626a6c8fed7dd2aa8ba5f0a06c84;hp=56d793c553fb29dea868d59b43e437f76ae8d7f6;hpb=2ab1c45f664daf5a452fd212c89dcfd918f7dd81;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_physics.h b/player_physics.h index 56d793c..73bad63 100644 --- a/player_physics.h +++ b/player_physics.h @@ -13,6 +13,7 @@ VG_STATIC void player_integrate(void); VG_STATIC int player_collide_sphere( rigidbody *rb, rb_ct *manifold ) { +#if 0 int len = 0; len = rb_sphere_scene( rb, &world.rb_geo, manifold ); @@ -30,6 +31,9 @@ VG_STATIC int player_collide_sphere( rigidbody *rb, rb_ct *manifold ) len = new_len; return len; +#endif + + return 0; } #if 0