X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_model.h;fp=player_model.h;h=6c46f08e4c18601048272135d1740f3f4cca3885;hb=e3bf80ff27b675f5e7f87dcebd16fab6fe08df7a;hp=7bf801ce8f2935f232ca370c755d5ab75957cc5c;hpb=5430d708f058626a6c8fed7dd2aa8ba5f0a06c84;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_model.h b/player_model.h index 7bf801c..6c46f08 100644 --- a/player_model.h +++ b/player_model.h @@ -8,10 +8,6 @@ #define VG_GAME #include "vg/vg.h" -#if 0 -#include "player.h" -#endif - #include "model.h" #include "skeleton.h" #include "player_ragdoll.h" @@ -24,20 +20,6 @@ struct player_avatar mdl_context meta; struct skeleton sk; - v3f cam_pos; /* FIXME ? */ - -#if 0 - struct skeleton_anim *anim_stand, - *anim_highg, - *anim_slide, - *anim_air, - *anim_push, *anim_push_reverse, - *anim_ollie, *anim_ollie_reverse, - *anim_grabs, *anim_stop, - *anim_walk, *anim_run, *anim_idle, - *anim_jump; -#endif - u32 id_hip, id_ik_hand_l, id_ik_hand_r,