X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_glide.h;h=03c8260f88f33d2c88d3f3a6df472d03feedf013;hb=238a3a4ef19bb137e2a878ee38f99d253eddb51c;hp=061a04dd65f427007d5436a3e42c803dd6f6635e;hpb=5f6a4f9df6c8accc89f1920bfe9ace3cbac4c4b6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_glide.h b/player_glide.h index 061a04d..03c8260 100644 --- a/player_glide.h +++ b/player_glide.h @@ -51,8 +51,6 @@ struct player_glide v3f trail_positions[2]; mdl_context glider; - GLuint *glider_textures; - glmesh glider_mesh; } extern player_glide; extern struct player_subsystem_interface player_subsystem_glide; @@ -64,7 +62,7 @@ void player_glide_animate(void); void player_glide_pose( void *animator, player_pose *pose ); void player_glide_post_animate(void); -void player_glide_im_gui(void); +void player_glide_im_gui( ui_context *ctx ); void player_glide_bind(void); void player_glide_transition(void); bool glider_physics( v2f steer );