X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_glide.h;fp=player_glide.h;h=e6af01db34e607114aa5761c9039ff851d3fcc81;hb=8257c14cce7fd1df60238aa0f690593948b5befe;hp=163e3ba458e83e027cd3bca2626680697b6235f0;hpb=f5ab30ae4b7250cc128086261b60f0af47f88f11;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_glide.h b/player_glide.h index 163e3ba..e6af01d 100644 --- a/player_glide.h +++ b/player_glide.h @@ -20,6 +20,8 @@ struct player_glide { rigidbody rb; + f32 t; + struct { v3f co, euler; m4x3f mdl; @@ -70,8 +72,6 @@ static void player_glide_post_animate(void); static void player_glide_im_gui(void); static void player_glide_bind(void); static void player_glide_transition(void); -static void player_glide_render( camera *cam, world_instance *world, - player_pose *pose ); struct player_subsystem_interface static player_subsystem_glide = { .pre_update = player_glide_pre_update, @@ -82,7 +82,6 @@ struct player_subsystem_interface static player_subsystem_glide = { .post_animate = player_glide_post_animate, .im_gui = player_glide_im_gui, .bind = player_glide_bind, - .render = player_glide_render, .animator_data = &player_glide.animator, .animator_size = sizeof(player_glide.animator),