X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_device_walk.h;fp=player_device_walk.h;h=fbbe895286e756ef6fbb7f9e5a8540e7e1dee182;hb=9edcce70acf6cf8fbb2449bf54d797e212ebb2c2;hp=508feef399ffe1e7b39fccc0528adf1642e69391;hpb=c5b57b50f0a67361fa4c49feb05750d1cd0ae2ba;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_device_walk.h b/player_device_walk.h index 508feef..fbbe895 100644 --- a/player_device_walk.h +++ b/player_device_walk.h @@ -5,15 +5,6 @@ #include "skeleton.h" #include "player_model.h" -VG_STATIC float - k_walkspeed = 10.0f, - k_airspeed = 2.0f, - k_stopspeed = 4.0f, - k_walk_accel = 10.0f, - k_walk_air_accel = 7.0f, - k_walk_friction = 10.0f, - k_walk_step_height = 0.2f; - struct player_device_walk { rb_capsule collider; @@ -432,6 +423,7 @@ VG_STATIC void player_walk_transport( player_interface *player, w->state.angles[0] = atan2f( fwd_dir[2], fwd_dir[0] ); w->state_gate_storage = w->state; + player_apply_transport_to_cam( gate->transport ); } VG_STATIC player_device player_device_walk =