X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_device_skate.h;fp=player_device_skate.h;h=d4c1e6201803e795fac6382d35c4b3c00792dc79;hb=23ef4d7f6bfe6a5a91c78822b081a9ea63cb74a6;hp=168e8ee806c77320ba0d9f5331343a2b71f8b6e8;hpb=9edcce70acf6cf8fbb2449bf54d797e212ebb2c2;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_device_skate.h b/player_device_skate.h index 168e8ee..d4c1e62 100644 --- a/player_device_skate.h +++ b/player_device_skate.h @@ -1562,6 +1562,13 @@ VG_STATIC void player_skate_get_camera( player_interface *player, skate_camera_thirdperson( player, s, av, cam ); else skate_camera_firstperson( player, s, av, cam ); + + /* FIXME: Organize this. Its int wrong fucking place */ + v3f vp0 = {0.0f,0.1f, 0.6f}, + vp1 = {0.0f,0.1f,-0.6f}; + + m4x3_mulv( av->sk.final_mtx[ av->id_board ], vp0, TEMP_BOARD_0 ); + m4x3_mulv( av->sk.final_mtx[ av->id_board ], vp1, TEMP_BOARD_1 ); } VG_STATIC void player_skate_transport( player_interface *player,