X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_dead.h;h=94241b96c019658b188f62398f8c0af8a9c38a8a;hb=be5e25dee2c54c2a22ca3bbb5bbe0eb6149343be;hp=6a10bea118a29b3a3eabb735011d1295432a1c31;hpb=3e59ac7081ea3005060b56449bc77c8f73cdc6b6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_dead.h b/player_dead.h index 6a10bea..94241b9 100644 --- a/player_dead.h +++ b/player_dead.h @@ -1,9 +1,9 @@ -#ifndef PLAYER_DEAD_H -#define PLAYER_DEAD_H - +#pragma once +#include "player.h" #include "player_api.h" -struct player_dead{ +struct player_dead +{ v3f co_lpf, v_lpf, w_lpf; struct player_dead_animator{ @@ -14,15 +14,19 @@ struct player_dead{ transforms[ 32 ]; } animator; -}; -VG_STATIC void player__dead_update ( player_instance *player ); -VG_STATIC void player__dead_post_update ( player_instance *player ); -VG_STATIC void player__dead_animate ( player_instance *player ); -VG_STATIC void player__dead_pose( player_instance *player, player_pose *pose ); + struct skeleton_anim *anim_bail; +} +extern player_dead; +extern struct player_subsystem_interface player_subsystem_dead; -VG_STATIC void player__dead_post_animate( player_instance *player ); -VG_STATIC void player__dead_im_gui ( player_instance *player ); -VG_STATIC void player__dead_transition ( player_instance *player ); +void player__dead_update (void); +void player__dead_post_update (void); +void player__dead_animate (void); +void player__dead_pose (void *animator, player_pose *pose); +void player__dead_post_animate(void); +void player__dead_im_gui (void); +void player__dead_bind (void); +void player__dead_transition ( enum player_die_type type ); +void player__dead_animator_exchange( bitpack_ctx *ctx, void *data ); -#endif /* PLAYER_DEAD_H */