X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_common.h;h=2be689e09c3d397b8a7b816926f5dc3a439cb685;hb=4a567dd9ef3bd63fb924d80fd2e09323b99d0a34;hp=91298fcaed3bb90682736c61154929b595db1977;hpb=e3bf80ff27b675f5e7f87dcebd16fab6fe08df7a;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_common.h b/player_common.h index 91298fc..2be689e 100644 --- a/player_common.h +++ b/player_common.h @@ -3,6 +3,18 @@ #include "player_api.h" -void player_look( player_instance *player, v3f angles ); +static v3f TEMP_TPV_EXTRA; /* TODO: what? */ + +VG_STATIC float + k_cam_spring = 20.0f, + k_cam_damp = 6.7f, + k_cam_punch = -1.0f, + k_cam_shake_strength = 0.0001f, + k_cam_shake_trackspeed = 0.2f; + +VG_STATIC void player_look( player_instance *player, v3f angles ); +VG_STATIC void player__cam_iterate( player_instance *player ); +VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k ); +struct player_board *player_get_player_board( struct player_instance *player ); #endif /* PLAYER_COMMON_H */