X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_common.h;fp=player_common.h;h=1b6ec71641950a08f2703ddb9346e08d968209ae;hb=7fb317c87e6d6a0a2a0de714b278ff8763254657;hp=129c335d172b6df606ff8851d5de16030ae3dd3b;hpb=4c673ebccdd6d12e2eb6c2804b79602da98ea8b1;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_common.h b/player_common.h index 129c335..1b6ec71 100644 --- a/player_common.h +++ b/player_common.h @@ -4,14 +4,16 @@ #include "player_api.h" static v3f TEMP_TPV_EXTRA; /* TODO: what? */ - -VG_STATIC float +static float k_cam_spring = 20.0f, k_cam_damp = 6.7f, k_cam_punch = -1.0f, k_cam_shake_strength = 0.0001f, k_cam_shake_trackspeed = 0.2f; +static i32 k_player_debug_info = 0; +static ui_rect g_player_debugger; + VG_STATIC void player_look( player_instance *player, v3f angles ); VG_STATIC void player__cam_iterate( player_instance *player ); VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k );