X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_common.c;h=f058b56569ac2bb9b7aa4c20c7a6e192fb6545b5;hb=f99902f513b0ad606437bf32de47405dd4ea5f98;hp=432fbaec639b39ab6025b6523997213488def673;hpb=72c40f1bc7a732f6a628dbf8a4135ac0bf3efa4e;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_common.c b/player_common.c index 432fbae..f058b56 100644 --- a/player_common.c +++ b/player_common.c @@ -4,6 +4,10 @@ #include "player.h" #include "conf.h" +VG_STATIC float + k_cam_spring = 20.0f, + k_cam_damp = 6.7f; + VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k ) { float yaw = atan2f( v[0], -v[2] ), @@ -18,6 +22,7 @@ VG_STATIC void player_vector_angles( v3f angles, v3f v, float C, float k ) angles[0] = yaw; angles[1] = pitch; + angles[2] = 0.0f; } VG_STATIC float player_get_heading_yaw( player_instance *player )