X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player_animation.h;h=94664f7d65c4c671665de1cb438f694908df20cf;hb=0481656712bdc72d2a7ffa80f74702f87b20e051;hp=33dc3bf82d31e033302f8171cffc8d44669ca45c;hpb=86dbcd5796ed674ca9433cce1ace8bef322cd121;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player_animation.h b/player_animation.h index 33dc3bf..94664f7 100644 --- a/player_animation.h +++ b/player_animation.h @@ -1,3 +1,7 @@ +/* + * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved + */ + #ifndef PLAYER_ANIMATION_H #define PLAYER_ANIMATION_H @@ -154,7 +158,7 @@ static void player_animate(void) /* trick setup */ float jump_start_frame = 14.0f/30.0f; - player.fjump = vg_lerpf( player.fjump, phys->jump, 0.08f ); + player.fjump = vg_lerpf( player.fjump, phys->jump, 0.14f ); float setup_frame = phys->jump * jump_start_frame, setup_blend = vg_minf( player.fjump, 1.0f );