X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.h;h=c718c5ac57eb4ccc66f5cc311ab472001293ddcb;hb=7338016c5cf8bffb8e490b359b7ee02cbcb86416;hp=bb870288f9ce1971ce181c42dd431d206bfcc974;hpb=5388f705086600105358d9880e8895673ac0e247;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.h b/player.h index bb87028..c718c5a 100644 --- a/player.h +++ b/player.h @@ -45,6 +45,7 @@ struct player_subsystem_interface{ void(*pose)( void *animator, player_pose *pose ); void(*post_animate)(void); void(*network_animator_exchange)( bitpack_ctx *ctx, void *data ); + void(*sfx_oneshot)( u8 id, v3f pos, f32 volume ); void *animator_data; u32 animator_size; @@ -94,10 +95,21 @@ struct { v3f cam_land_punch, cam_land_punch_v; ent_gate *gate_waiting; - u16 boundary_hash; - int immobile; + /* + * Network + * -------------------------------------------------- + */ + u16 boundary_hash; + struct net_sfx { + u8 system, priority, id; + f32 subframe, volume; + v3f location; + } + sfx_buffer[4]; + u32 sfx_buffer_count; + /* * Animation * -------------------------------------------------- @@ -161,9 +173,15 @@ static void player__im_gui(void); static void player__setpos( v3f pos ); static void player__spawn( ent_spawn *rp ); static void player__kill(void); -static void player__begin_holdout(void); +static void player__begin_holdout( v3f offset ); static int localplayer_cmd_respawn( int argc, const char *argv[] ); static void player_apply_transport_to_cam( m4x3f transport ); +static void player__clear_sfx_buffer(void); +static void player__networked_sfx( u8 system, u8 priority, u8 id, + v3f pos, f32 volume ); +static void net_sfx_exchange( bitpack_ctx *ctx, struct net_sfx *sfx ); +static void net_sfx_play( struct net_sfx *sfx ); + #endif /* PLAYER_H */