X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.h;h=c718c5ac57eb4ccc66f5cc311ab472001293ddcb;hb=6ba5c35d106d749a1ebafbd3cbe18c3a02f781d3;hp=63e30287bef6cf4e8b15917088070e21c725ad91;hpb=074fa69f479724f9800849430bad5caf730b01ef;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.h b/player.h index 63e3028..c718c5a 100644 --- a/player.h +++ b/player.h @@ -3,6 +3,7 @@ #include "skaterift.h" #include "player_common.h" +#include "network_compression.h" enum player_subsystem{ k_player_subsystem_walk = 0, @@ -43,6 +44,8 @@ struct player_subsystem_interface{ void(*animate)(void); void(*pose)( void *animator, player_pose *pose ); void(*post_animate)(void); + void(*network_animator_exchange)( bitpack_ctx *ctx, void *data ); + void(*sfx_oneshot)( u8 id, v3f pos, f32 volume ); void *animator_data; u32 animator_size; @@ -92,10 +95,21 @@ struct { v3f cam_land_punch, cam_land_punch_v; ent_gate *gate_waiting; - u16 boundary_hash; - int immobile; + /* + * Network + * -------------------------------------------------- + */ + u16 boundary_hash; + struct net_sfx { + u8 system, priority, id; + f32 subframe, volume; + v3f location; + } + sfx_buffer[4]; + u32 sfx_buffer_count; + /* * Animation * -------------------------------------------------- @@ -159,9 +173,15 @@ static void player__im_gui(void); static void player__setpos( v3f pos ); static void player__spawn( ent_spawn *rp ); static void player__kill(void); -static void player__begin_holdout(void); +static void player__begin_holdout( v3f offset ); static int localplayer_cmd_respawn( int argc, const char *argv[] ); static void player_apply_transport_to_cam( m4x3f transport ); +static void player__clear_sfx_buffer(void); +static void player__networked_sfx( u8 system, u8 priority, u8 id, + v3f pos, f32 volume ); +static void net_sfx_exchange( bitpack_ctx *ctx, struct net_sfx *sfx ); +static void net_sfx_play( struct net_sfx *sfx ); + #endif /* PLAYER_H */