X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.c;h=ff3e6dd784ceb13027741db69a428b2d4079106d;hb=0ba0bbe2da453f17f56a88521057e6514ae30b8f;hp=9ac4849bb77794128dfabe3b9c8fefe36127f6b1;hpb=fd9119a30ccb8def877a4187348dd071b08227c0;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.c b/player.c index 9ac4849..ff3e6dd 100644 --- a/player.c +++ b/player.c @@ -91,7 +91,7 @@ void player_init(void) k_var_dtype_i32, VG_VAR_PERSISTENT ); } -void player__debugtext( int size, const char *fmt, ... ) +void player__debugtext( ui_context *ctx, int size, const char *fmt, ... ) { char buffer[ 1024 ]; @@ -100,7 +100,7 @@ void player__debugtext( int size, const char *fmt, ... ) vsnprintf( buffer, 1024, fmt, args ); va_end( args ); - ui_text( g_player_debugger, buffer, size, k_ui_align_left, 0 ); + ui_text( ctx, g_player_debugger, buffer, size, k_ui_align_left, 0 ); g_player_debugger[1] += size*16; } @@ -225,8 +225,8 @@ void player_apply_transport_to_cam( m4x3f transport ) m4x4f transport_4; m4x3_invert_affine( transport, transport_i ); m4x3_expand( transport_i, transport_4 ); - m4x4_mul( skaterift.cam.mtx.pv, transport_4, skaterift.cam.mtx.pv ); - m4x4_mul( skaterift.cam.mtx.v, transport_4, skaterift.cam.mtx.v ); + m4x4_mul( g_render.cam.mtx.pv, transport_4, g_render.cam.mtx.pv ); + m4x4_mul( g_render.cam.mtx.v, transport_4, g_render.cam.mtx.v ); /* we want the regular transform here no the inversion */ m4x3_expand( transport, transport_4 ); @@ -234,7 +234,7 @@ void player_apply_transport_to_cam( m4x3f transport ) m4x4_mul( world_gates.cam.mtx.v, transport_4, world_gates.cam.mtx.v ); } -void player__im_gui(void) +void player__im_gui( ui_context *ctx ) { if( !k_player_debug_info ) return; @@ -245,41 +245,42 @@ void player__im_gui(void) vg.window_y }; - ui_fill( box, (ui_colour(k_ui_bg)&0x00ffffff)|0x50000000 ); + ui_fill( ctx, box, (ui_colour(ctx, k_ui_bg)&0x00ffffff)|0x50000000 ); g_player_debugger[0] = box[0]; g_player_debugger[1] = 0; g_player_debugger[2] = 300; g_player_debugger[3] = 32; - player__debugtext( 2, "instance #%u", world_static.active_instance ); + player__debugtext( ctx, 2, "instance #%u", world_static.active_instance ); char buf[96]; - for( u32 i=0; ialias, buf ); else strcpy( buf, "none" ); - player__debugtext( 1, "world #%u: %s", i, buf ); + player__debugtext( ctx, 1, "world #%u: %s", i, buf ); } - player__debugtext( 2, "director" ); - player__debugtext( 1, "activity: %s", + player__debugtext( ctx, 2, "director" ); + player__debugtext( ctx, 1, "activity: %s", (const char *[]){ [k_skaterift_menu] = "menu", [k_skaterift_replay] = "replay", [k_skaterift_ent_focus] = "ent_focus", [k_skaterift_default] = "default", } [skaterift.activity] ); - player__debugtext( 1, "time_rate: %.4f", skaterift.time_rate ); + player__debugtext( ctx, 1, "time_rate: %.4f", skaterift.time_rate ); - player__debugtext( 2, "player" ); - player__debugtext( 1, "angles: " PRINTF_v3f( localplayer.cam.angles ) ); + player__debugtext( ctx, 2, "player" ); + player__debugtext( ctx, 1, "angles: " PRINTF_v3f( localplayer.cam.angles ) ); if( player_subsystems[ localplayer.subsystem ]->im_gui ) - player_subsystems[ localplayer.subsystem ]->im_gui(); + player_subsystems[ localplayer.subsystem ]->im_gui( ctx ); - skaterift_replay_debug_info(); + skaterift_replay_debug_info( ctx ); } void player__setpos( v3f pos )