X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.c;h=c79132f7e53fa6c2ed5db5809ee180108326999b;hb=f252ecb6f870260e0e944579ef732b94d1ed0ebe;hp=0e45e996ca62efedbef1fc97d30e999b7ffe71ec;hpb=5d8b16974b3c7d1104d23df42f23e901eb01a326;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.c b/player.c index 0e45e99..c79132f 100644 --- a/player.c +++ b/player.c @@ -165,7 +165,7 @@ void player__pass_gate( player_instance *player, ent_gate *gate ) m4x3_mulv( gate->transport, player->cam.pos, player->cam.pos ); if( gate->flags & k_ent_gate_nonlocal ) - world_static.active_world = gate->target; + world_set_active_instance( gate->target ); audio_lock(); audio_oneshot( &audio_gate_pass, 1.0f, 0.0f ); @@ -225,16 +225,29 @@ PLAYER_API void player__im_gui( player_instance *player ){ g_player_debugger[2] = 300; g_player_debugger[3] = 32; - player__debugtext( 2, "world (%u)", world_static.active_world ); - player__debugtext( 1, "model version: %u", - world_current_instance()->meta.info.version ); + player__debugtext( 2, "instance #%u", world_static.active_instance ); + char buf_hub[96], + buf_client[96]; + if( world_static.addon_client ) + addon_alias_uid( &world_static.addon_client->alias, buf_client ); + else + strcpy( buf_client, "none" ); + + if( world_static.addon_hub ) + addon_alias_uid( &world_static.addon_hub->alias, buf_hub ); + else + strcpy( buf_hub, "none" ); + + player__debugtext( 1, "hub uid: %s", buf_hub ); + player__debugtext( 1, "client uid: %s", buf_client ); player__debugtext( 2, "director" ); player__debugtext( 1, "activity: %s", (const char *[]){ [k_skaterift_menu] = "menu", [k_skaterift_replay] = "replay", - [k_skaterift_skateshop] = "shop", - [k_skaterift_default] = "default" + [k_skaterift_ent_focus] = "ent_focus", + [k_skaterift_default] = "default", + [k_skaterift_respawning]= "respawning", } [skaterift.activity] ); player__debugtext( 1, "time_rate: %.4f", skaterift.time_rate ); @@ -248,7 +261,6 @@ PLAYER_API void player__im_gui( player_instance *player ){ skaterift_replay_debug_info(); } -VG_STATIC void global_skateshop_exit(void); PLAYER_API void player__setpos( player_instance *player, v3f pos ){ v3_copy( pos, player->rb.co ); @@ -271,8 +283,10 @@ PLAYER_API void player__spawn( player_instance *player, ent_spawn *rp ){ player->immobile = 0; player->gate_waiting = NULL; world_static.last_use = 0.0; - - global_skateshop_exit(); + world_static.focused_entity = 0; + world_static.challenge_target = NULL; + world_static.challenge_timer = 0.0f; + world_entity_unfocus(); if( _player_reset[ player->subsystem ] ) _player_reset[ player->subsystem ]( player, rp );