X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.c;h=9ab970652852525fbd5fa47404e3bcaf6c34bee5;hb=e939ba5c4c1658ad057cf28d63828ee1d7ee1ef6;hp=d86c8c8c7d6d80b0b41aba491955f08205860bce;hpb=964a1608fd269bda5fc632a618a861a527c6f868;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.c b/player.c index d86c8c8..9ab9706 100644 --- a/player.c +++ b/player.c @@ -230,15 +230,18 @@ VG_STATIC void player__pre_render( player_instance *player ) skeleton_apply_pose( sk, res.pose, k_anim_apply_deffered_only ); skeleton_apply_inverses( sk ); skeleton_apply_transform( sk, transform ); + +#if 0 skeleton_debug( sk ); +#endif } if( _player_post_animate[ player->subsystem ] ) _player_post_animate[ player->subsystem ]( player ); struct player_avatar *av = player->playeravatar; - v3f vp0 = {0.0f,0.1f, 0.6f}, - vp1 = {0.0f,0.1f,-0.6f}; + v3f vp0 = {0.0f,0.1f, 0.55f}, + vp1 = {0.0f,0.1f,-0.55f}; m4x3_mulv( av->sk.final_mtx[ av->id_board ], vp0, TEMP_BOARD_0 ); m4x3_mulv( av->sk.final_mtx[ av->id_board ], vp1, TEMP_BOARD_1 );