X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.c;h=74d56f30d08de71817844512a09c822eeb0508cb;hb=0c3d1d55160d5ce911ead69de84b1d8200a0036f;hp=bf1a5801da4415454e141c7d542326fd2414720e;hpb=83592cbfd2ab1085598249a09ef257769cc92448;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.c b/player.c index bf1a580..74d56f3 100644 --- a/player.c +++ b/player.c @@ -35,7 +35,6 @@ static int localplayer_cmd_respawn( int argc, const char *argv[] ){ static void player_init(void){ for( u32 i=0; isystem_register ) sys->system_register(); } @@ -123,7 +122,7 @@ static void player__pass_gate( u32 id ){ localplayer.boundary_hash ^= NETMSG_GATE_BOUNDARY_BIT; localplayer.boundary_hash &= ~NETMSG_BOUNDARY_MASK; localplayer.boundary_hash |= index; - + ent_gate *gate = mdl_arritm( &world->ent_gate, mdl_entity_id_id(id) ); world_routes_fracture( world, gate, localplayer.rb.co, localplayer.rb.v ); @@ -343,10 +342,13 @@ static void player__clear_sfx_buffer(void){ /* implementation */ #include "player_common.c" + #include "player_walk.c" #include "player_skate.c" #include "player_dead.c" #include "player_drive.c" +#include "player_basic_info.c" + #include "player_render.c" #include "player_ragdoll.c" #include "player_replay.c"