X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.c;h=5a5616993084193a77c140815ec2fa550dc9d334;hb=ea41214530c8f3517b59ccbf7fad9f3bb159684a;hp=bbe76ea7de91ba1491913f8db0ce696362155d39;hpb=1a194c3888293733939b2dd944251ae1b6c398ce;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.c b/player.c index bbe76ea..5a56169 100644 --- a/player.c +++ b/player.c @@ -1,6 +1,5 @@ #include "player.h" #include "addon.h" -#include "camera.h" #include "player_model.h" #include "input.h" #include "world.h" @@ -22,6 +21,7 @@ #include "player_skate.h" #include "player_basic_info.h" #include "player_glide.h" +#include i32 k_invert_y = 0; struct localplayer localplayer = @@ -90,7 +90,7 @@ void player_init(void) k_var_dtype_i32, VG_VAR_PERSISTENT ); } -void player__debugtext( int size, const char *fmt, ... ) +void player__debugtext( ui_context *ctx, int size, const char *fmt, ... ) { char buffer[ 1024 ]; @@ -99,7 +99,7 @@ void player__debugtext( int size, const char *fmt, ... ) vsnprintf( buffer, 1024, fmt, args ); va_end( args ); - ui_text( g_player_debugger, buffer, size, k_ui_align_left, 0 ); + ui_text( ctx, g_player_debugger, buffer, size, k_ui_align_left, 0 ); g_player_debugger[1] += size*16; } @@ -224,8 +224,8 @@ void player_apply_transport_to_cam( m4x3f transport ) m4x4f transport_4; m4x3_invert_affine( transport, transport_i ); m4x3_expand( transport_i, transport_4 ); - m4x4_mul( skaterift.cam.mtx.pv, transport_4, skaterift.cam.mtx.pv ); - m4x4_mul( skaterift.cam.mtx.v, transport_4, skaterift.cam.mtx.v ); + m4x4_mul( g_render.cam.mtx.pv, transport_4, g_render.cam.mtx.pv ); + m4x4_mul( g_render.cam.mtx.v, transport_4, g_render.cam.mtx.v ); /* we want the regular transform here no the inversion */ m4x3_expand( transport, transport_4 ); @@ -233,7 +233,7 @@ void player_apply_transport_to_cam( m4x3f transport ) m4x4_mul( world_gates.cam.mtx.v, transport_4, world_gates.cam.mtx.v ); } -void player__im_gui(void) +void player__im_gui( ui_context *ctx ) { if( !k_player_debug_info ) return; @@ -244,42 +244,42 @@ void player__im_gui(void) vg.window_y }; - ui_fill( box, (ui_colour(k_ui_bg)&0x00ffffff)|0x50000000 ); + ui_fill( ctx, box, (ui_colour(ctx, k_ui_bg)&0x00ffffff)|0x50000000 ); g_player_debugger[0] = box[0]; g_player_debugger[1] = 0; g_player_debugger[2] = 300; g_player_debugger[3] = 32; - player__debugtext( 2, "instance #%u", world_static.active_instance ); + player__debugtext( ctx, 2, "instance #%u", world_static.active_instance ); char buf[96]; - for( u32 i=0; ialias, buf ); else strcpy( buf, "none" ); - player__debugtext( 1, "world #%u: %s", i, buf ); + player__debugtext( ctx, 1, "world #%u: %s", i, buf ); } - player__debugtext( 2, "director" ); - player__debugtext( 1, "activity: %s", + player__debugtext( ctx, 2, "director" ); + player__debugtext( ctx, 1, "activity: %s", (const char *[]){ [k_skaterift_menu] = "menu", [k_skaterift_replay] = "replay", [k_skaterift_ent_focus] = "ent_focus", [k_skaterift_default] = "default", - [k_skaterift_world_map] = "world map" } [skaterift.activity] ); - player__debugtext( 1, "time_rate: %.4f", skaterift.time_rate ); + player__debugtext( ctx, 1, "time_rate: %.4f", skaterift.time_rate ); - player__debugtext( 2, "player" ); - player__debugtext( 1, "angles: " PRINTF_v3f( localplayer.cam.angles ) ); + player__debugtext( ctx, 2, "player" ); + player__debugtext( ctx, 1, "angles: " PRINTF_v3f( localplayer.cam.angles ) ); if( player_subsystems[ localplayer.subsystem ]->im_gui ) - player_subsystems[ localplayer.subsystem ]->im_gui(); + player_subsystems[ localplayer.subsystem ]->im_gui( ctx ); - skaterift_replay_debug_info(); + skaterift_replay_debug_info( ctx ); } void player__setpos( v3f pos ) @@ -329,6 +329,7 @@ void player__reset(void) localplayer.gate_waiting = NULL; localplayer.have_glider = 0; localplayer.glider_orphan = 0; + localplayer.drowned = 0; v3_copy( localplayer.rb.co, localplayer.cam_control.tpv_lpf ); player__clean_refs();