X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=player.c;h=07e5f306ac7f3e6163cf694f9e22bd6190cd8026;hb=5f5d02725031cad23f1cab3290b8a9d661c89728;hp=bf1a5801da4415454e141c7d542326fd2414720e;hpb=83592cbfd2ab1085598249a09ef257769cc92448;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/player.c b/player.c index bf1a580..07e5f30 100644 --- a/player.c +++ b/player.c @@ -123,7 +123,7 @@ static void player__pass_gate( u32 id ){ localplayer.boundary_hash ^= NETMSG_GATE_BOUNDARY_BIT; localplayer.boundary_hash &= ~NETMSG_BOUNDARY_MASK; localplayer.boundary_hash |= index; - + ent_gate *gate = mdl_arritm( &world->ent_gate, mdl_entity_id_id(id) ); world_routes_fracture( world, gate, localplayer.rb.co, localplayer.rb.v ); @@ -343,10 +343,13 @@ static void player__clear_sfx_buffer(void){ /* implementation */ #include "player_common.c" + #include "player_walk.c" #include "player_skate.c" #include "player_dead.c" #include "player_drive.c" +#include "player_basic_info.c" + #include "player_render.c" #include "player_ragdoll.c" #include "player_replay.c"