X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.h;h=ffd2dbe3cf4d0d98eb454a9281032e4467ae77b0;hb=d043e7ab9cac90df65d806c02f79756076a377cb;hp=b47f518dd514b5003923f523cb12d8fa9fc1866b;hpb=47941822dae18a018c985847b052e70214a3ccc6;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.h b/network.h index b47f518..ffd2dbe 100644 --- a/network.h +++ b/network.h @@ -11,6 +11,8 @@ #include "network_msg.h" #include "highscores.h" +VG_STATIC int network_scores_updated = 0; + /* * Interface */ @@ -23,7 +25,7 @@ VG_STATIC void network_init(void); VG_STATIC void network_update(void); /* Call it at shutdown */ -VG_STATIC void network_end(void*_); +VG_STATIC void network_end(void); /* * Can buffer up a bunch of these by calling many times, they will be @@ -172,7 +174,8 @@ VG_STATIC void send_nickname(void) nick.inetmsg_id = k_inetmsg_set_nickname; memset( nick.nickname, 0, 16 ); - vg_strncpy( steam_username_at_startup, nick.nickname, 16 ); + vg_strncpy( steam_username_at_startup, nick.nickname, 16, + k_strncpy_allow_cutoff ); SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( hSteamNetworkingSockets, cremote, &nick, sizeof(netmsg_set_nickname), @@ -349,7 +352,7 @@ VG_STATIC void network_init(void) } } -VG_STATIC void network_end(void*_) +VG_STATIC void network_end(void) { /* TODO: Fire off any buffered highscores that need to be setn */ if( cremote_state == k_ESteamNetworkingConnectionState_Connected || @@ -364,7 +367,7 @@ VG_STATIC void network_end(void*_) VG_STATIC void network_init(void){} VG_STATIC void network_update(void){} -VG_STATIC void network_end(void*_){} +VG_STATIC void network_end(void){} #endif /* SR_NETWORKED */ #endif /* NETWORK_H */