X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.h;h=ef6876a79b843c2e2de39ef634331cb075816895;hb=137d40d96fe923600d8378b8e138e3c276f27ff4;hp=6121f0fb8b22a460df51483aa1caf4ca4bb141af;hpb=a5cdfe2fc872f03c7988d63498abb7e7827325c1;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.h b/network.h index 6121f0f..ef6876a 100644 --- a/network.h +++ b/network.h @@ -10,8 +10,9 @@ #include "steam.h" #include "network_msg.h" #include "highscores.h" +#include "addon_types.h" -VG_STATIC int network_scores_updated = 0; +#define NETWORK_MAX_REQUESTS 8 /* * Interface @@ -19,50 +20,65 @@ VG_STATIC int network_scores_updated = 0; //#define SR_USE_LOCALHOST /* Call it at start; Connects us to the gameserver */ -VG_STATIC void network_init(void); +static void network_init(void); /* Run this from main loop */ -VG_STATIC void network_update(void); +static void network_update(void); /* Call it at shutdown */ -VG_STATIC void network_end(void); +static void network_end(void); /* * Can buffer up a bunch of these by calling many times, they will be * sent at the next connection */ -VG_STATIC void network_submit_highscore( u32 trackid, u16 points, u16 time ); +static void network_submit_highscore( u32 trackid, u16 points, u16 time ); /* * Game endpoints are provided with the same names to allow running without a * network connection. */ -#ifdef SR_NETWORKED struct { u8 app_symmetric_key[ 1024 ]; u32 app_key_length; EServerMode auth_mode; - - int name_update; HSteamNetConnection remote; ESteamNetworkingConnectionState state; f64 last_attempt, last_frame; u32 retries; + + i32 network_info; + + struct network_request { + vg_pool_node poolnode; + void (*callback)( netmsg_request *res, vg_msg *body, u64 userdata ); + f64 sendtime; + u64 userdata; + } + *request_buffer; + vg_pool request_pool; + + char server_adress[64]; } static network_client = { - .state = k_ESteamNetworkingConnectionState_None, .auth_mode = eServerModeAuthentication, - .name_update = 1 + .state = k_ESteamNetworkingConnectionState_None, + .server_adress = "46.101.34.155" }; -#else /* SR_NETWORKED */ +static int packet_minsize( SteamNetworkingMessage_t *msg, u32 size ); +static void network_send_item( enum netmsg_playeritem_type type ); +static void network_request_scoreboard( const char *mod_uid, + const char *route_uid, + u32 week, u64 userdata ); +static void network_publish_laptime( const char *mod_uid, + const char *route_uid, f64 lap_time ); -VG_STATIC void network_init(void){} -VG_STATIC void network_update(void){} -VG_STATIC void network_end(void){} +static int network_connected(void){ + return network_client.state == k_ESteamNetworkingConnectionState_Connected; +} -#endif /* SR_NETWORKED */ #endif /* NETWORK_H */