X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.h;h=3495c6a798a997f4cacc333d427ec9049f4e479c;hb=4fa9aa9a1e09940e91cc30e171e3de0606515ef3;hp=14d171bcf305c3c7e3641e12b087c7c659e0d256;hpb=0cccb35b0b081ca047577461f199463ec2060a3b;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.h b/network.h index 14d171b..3495c6a 100644 --- a/network.h +++ b/network.h @@ -17,7 +17,6 @@ /* * Interface */ -//#define SR_USE_LOCALHOST /* Call it at start; Connects us to the gameserver */ static void network_init(void); @@ -66,7 +65,7 @@ struct { static network_client = { .auth_mode = eServerModeAuthentication, .state = k_ESteamNetworkingConnectionState_None, - .server_adress = "46.101.34.155:27402" + .server_adress = "46.101.34.155" }; static int packet_minsize( SteamNetworkingMessage_t *msg, u32 size );