X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.c;h=838653c33e8208b1174aa319e2a0b1977933bfe4;hb=603805f69c5484316a52ee099d03254c5a1096f3;hp=53ebd4bc0bf63ed0e17dfae9e21f806db0e3f411;hpb=825c3bce18272c0f81659e0eac469709d0462836;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.c b/network.c index 53ebd4b..838653c 100644 --- a/network.c +++ b/network.c @@ -135,7 +135,7 @@ static void network_send_username(void){ netmsg_playerusername *update = alloca( sizeof(netmsg_playerusername)+ NETWORK_USERNAME_MAX ); update->inetmsg_id = k_inetmsg_playerusername; - update->index = 0xffffffff; + update->index = 0xff; ISteamFriends *hSteamFriends = SteamAPI_SteamFriends(); const char *username = SteamAPI_ISteamFriends_GetPersonaName(hSteamFriends); @@ -147,6 +147,63 @@ static void network_send_username(void){ k_nSteamNetworkingSend_Reliable, NULL ); } +static void network_send_item( enum netmsg_playeritem_type type ){ + if( !network_client.remote ) + return; + + netmsg_playeritem *item = + alloca( sizeof(netmsg_playeritem) + ADDON_UID_MAX ); + item->inetmsg_id = k_inetmsg_playeritem; + item->type_index = type; + item->client = 0; + + if( (type == k_netmsg_playeritem_world0) || + (type == k_netmsg_playeritem_world1) ){ + + addon_reg *reg = world_static.addon_hub; + + if( type == k_netmsg_playeritem_world1 ) + reg = world_static.addon_client; + + if( reg ) + addon_alias_uid( ®->alias, item->uid ); + else + item->uid[0] = '\0'; + } + else{ + u16 view_id = 0; + enum addon_type addon_type = k_addon_type_none; + if( type == k_netmsg_playeritem_board ){ + view_id = localplayer.board_view_slot; + addon_type = k_addon_type_board; + } + else if( type == k_netmsg_playeritem_player ){ + view_id = localplayer.playermodel_view_slot; + addon_type = k_addon_type_player; + } + else + assert(0); + + struct addon_cache *cache = &addon_system.cache[addon_type]; + vg_pool *pool = &cache->pool; + + SDL_AtomicLock( &addon_system.sl_cache_using_resources ); + addon_cache_entry *entry = vg_pool_item( pool, view_id ); + addon_alias_uid( &entry->reg_ptr->alias, item->uid ); + SDL_AtomicUnlock( &addon_system.sl_cache_using_resources ); + } + + vg_info( "send equip: [%u] %s\n", + item->type_index, item->uid ); + u32 chs = strlen(item->uid); + + SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( + hSteamNetworkingSockets, network_client.remote, + item, sizeof(netmsg_playeritem)+chs+1, + k_nSteamNetworkingSend_Reliable, NULL ); + +} + static void network_disconnect(void){ SteamAPI_ISteamNetworkingSockets_CloseConnection( hSteamNetworkingSockets, network_client.remote, 0, NULL, 0 ); @@ -185,6 +242,10 @@ static void on_server_connect_status( CallbackMsg_t *msg ){ k_nSteamNetworkingSend_Reliable, NULL ); network_send_username(); + + for( u32 i=0; im_info.m_eState == k_ESteamNetworkingConnectionState_ClosedByPeer ){ @@ -318,9 +379,10 @@ static void network_update(void){ poll_remote_connection(); f64 frame_delta = vg.time_real - network_client.last_frame; - if( frame_delta > 0.1 ){ + if( frame_delta > NETWORK_FRAMERATE ){ network_client.last_frame = vg.time_real; remote_player_send_playerframe(); + player__clear_sfx_buffer(); } remote_player_debug_update();