X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.c;h=6d6178e2a9b6fb9adf8218d3d417f5566e81a6f3;hb=refs%2Fheads%2Fmenu2;hp=dd90edd7d287a6b6c441a72fe87ac8a9bb84e081;hpb=329828f689e880b825b396c7be5b243aad6ae5ea;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.c b/network.c index dd90edd..0869612 100644 --- a/network.c +++ b/network.c @@ -57,7 +57,7 @@ static void on_auth_ticket_recieved( void *result, void *context ){ if( SteamAPI_ISteamUser_GetEncryptedAppTicket( hSteamUser, network_client.app_symmetric_key, - vg_list_size(network_client.app_symmetric_key), + VG_ARRAY_LEN(network_client.app_symmetric_key), &network_client.app_key_length )){ vg_success( " Loaded app ticket\n" ); } @@ -316,7 +316,7 @@ static void network_disconnect(void){ network_client.remote = 0; network_client.state = k_ESteamNetworkingConnectionState_None; - for( int i=0; iattachments[0].id; + g_render.fb_network_status->attachments[0].id; } static void on_server_connect_status( CallbackMsg_t *msg ){ @@ -533,7 +533,7 @@ static void poll_remote_connection(void){ for( int i=0; i<10; i++ ){ len = SteamAPI_ISteamNetworkingSockets_ReceiveMessagesOnConnection( hSteamNetworkingSockets, network_client.remote, - messages, vg_list_size(messages)); + messages, VG_ARRAY_LEN(messages)); if( len <= 0 ) return;