X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.c;fp=network.c;h=5d00d16c3b0fb43862b54fd2841491f4c6625ac2;hb=1d8d9366022c064ef56d80d463c90a79721c6243;hp=b0ae67786542032c53b3ee7872d7e5357bdb9654;hpb=7e1fe6c7931ba4492aa10ac5eebc316b74fb5dac;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.c b/network.c index b0ae677..5d00d16 100644 --- a/network.c +++ b/network.c @@ -3,7 +3,9 @@ #include "network_msg.h" #include "network_common.h" #include "player_remote.h" +#include "world.h" #include "world_sfd.h" +#include "world_routes.h" static void scores_update(void); @@ -149,8 +151,10 @@ static void network_send_username(void){ } static void network_send_request( netmsg_request *req, vg_msg *body, - void (*callback)( netmsg_request *res, - vg_msg *body )){ + void (*callback)( + netmsg_request *res, vg_msg *body, + u64 userdata), + u64 userdata ){ u32 len = 0; if( body ){ len = body->cur.co; @@ -171,6 +175,7 @@ static void network_send_request( netmsg_request *req, vg_msg *body, vg_pool_item( &network_client.request_pool, req->id ); pn->callback = callback; pn->sendtime = vg.time_real; + pn->userdata = userdata; } else{ vg_error( "Unable to send request. Pool is full.\n" ); @@ -186,43 +191,29 @@ static void network_send_request( netmsg_request *req, vg_msg *body, k_nSteamNetworkingSend_Reliable, NULL ); } -static void network_scoreboard_callback( netmsg_request *res, vg_msg *body ){ - for( u32 i=0; i<13; i++ ) - sfd_encode( i, "" ); +static void network_scoreboard_callback( netmsg_request *res, vg_msg *body, + u64 userdata ){ + world_instance *world = world_current_instance(); - if( res->status != k_request_status_ok ){ - char buf[32]; - vg_str s; - vg_strnull( &s, buf, 32 ); - vg_strcat( &s, "Error: " ); - vg_strcati32( &s, res->status ); - - sfd_encode( 4, buf ); - return; - } + world_routes_recv_scoreboard( world, body, userdata, res->status ); + if( userdata == world_sfd.active_route_board ) + world_sfd_compile_active_scores(); +} - u32 l = 0; - if( vg_msg_seekframe( body, "rows" ) ){ - while( vg_msg_seekframe( body, NULL ) ){ - const char *username = vg_msg_getkvstr( body, "username" ); - if( username ) - sfd_encode( l ++, username ); - else - sfd_encode( l ++, "UNKNOWN USER" ); - - vg_msg_skip_frame( body ); - } - } -} /* mod_uid: world mod uid, * route_uid: run name (just a string) - * week: 0 for all-time, n for week # + * week: + * 0 ALL TIME + * 1 CURRENT WEEK + * 2 ALL TIME + CURRENT WEEK + * . + * 10+ specific week index */ static void network_request_scoreboard( const char *mod_uid, const char *route_uid, - u32 week ){ + u32 week, u64 userdata ){ if( !network_client.remote ) return; @@ -235,10 +226,11 @@ static void network_request_scoreboard( const char *mod_uid, vg_msg_wkvstr( &data, "mod", mod_uid ); vg_msg_wkvstr( &data, "route", route_uid ); vg_msg_wkvu32( &data, "week", week ); - network_send_request( req, &data, network_scoreboard_callback ); + network_send_request( req, &data, network_scoreboard_callback, userdata ); } -static void network_publish_callback( netmsg_request *res, vg_msg *body ){ +static void network_publish_callback( netmsg_request *res, vg_msg *body, + u64 userdata ){ if( res->status != k_request_status_ok ){ vg_error( "Publish laptime, server error #%d\n", (i32)res->status ); } @@ -260,7 +252,7 @@ static void network_publish_laptime( const char *mod_uid, vg_msg_wkvstr( &data, "mod", mod_uid ); vg_msg_wkvstr( &data, "route", route_uid ); vg_msg_wkvi32( &data, "time", time_centiseconds ); - network_send_request( req, &data, network_publish_callback ); + network_send_request( req, &data, network_publish_callback, 0 ); } static void network_request_rx_300_400( SteamNetworkingMessage_t *msg ){ @@ -288,7 +280,7 @@ static void network_request_rx_300_400( SteamNetworkingMessage_t *msg ){ if( res->id ){ struct network_request *pn = vg_pool_item( &network_client.request_pool, res->id ); - pn->callback( res, body ); + pn->callback( res, body, pn->userdata ); vg_pool_unwatch( &network_client.request_pool, res->id ); } } @@ -448,6 +440,7 @@ static void network_connect(void){ hSteamNetworkingSockets, &remoteAddr, 0, NULL ); } +#if 0 static void on_inet_scoreboard( SteamNetworkingMessage_t *msg ){ netmsg_scoreboard *sb = msg->m_pData; @@ -481,6 +474,7 @@ static void on_inet_scoreboard( SteamNetworkingMessage_t *msg ){ network_scores_updated = 1; } +#endif static void poll_remote_connection(void){ SteamNetworkingMessage_t *messages[32];