X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=network.c;fp=network.c;h=14edfafb1d464a7a219e05d308007d31b657567a;hb=3b1909cad505b859b9c6524498b1969cd018af8c;hp=67fae51e0309ed37d4c6d92324816b6ea7f7506b;hpb=71b7175073e0c764c3c5cb0c7ceee0f8cca09e58;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/network.c b/network.c index 67fae51..14edfaf 100644 --- a/network.c +++ b/network.c @@ -7,6 +7,8 @@ #include "world_sfd.h" #include "world_routes.h" #include "vg/vg_imgui.h" +#include "gui.h" +#include "ent_region.h" static void scores_update(void); @@ -77,6 +79,25 @@ static void network_send_username(void){ k_nSteamNetworkingSend_Reliable, NULL ); } +static void network_send_region(void){ + if( !network_connected() ) + return; + + netmsg_region *region = alloca( sizeof(netmsg_region) + NETWORK_REGION_MAX ); + + region->inetmsg_id = k_inetmsg_region; + region->client = 0; + region->flags = global_ent_region.flags; + + u32 l = vg_strncpy( global_ent_region.location, region->loc, + NETWORK_REGION_MAX, k_strncpy_always_add_null ); + + SteamAPI_ISteamNetworkingSockets_SendMessageToConnection( + hSteamNetworkingSockets, network_client.remote, + region, sizeof(netmsg_region)+l+1, + k_nSteamNetworkingSend_Reliable, NULL ); +} + static void network_send_request( netmsg_request *req, vg_msg *body, void (*callback)( netmsg_request *res, vg_msg *body, @@ -458,6 +479,7 @@ static void network_sign_on_complete(void){ for( u32 i=0; i