X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=model.h;h=c84f0fe09adc591d21ca30dd2ae37e2ca3e1872a;hb=5ecf9cca8b5b9bf876d7e7c7fde03d5b187bb42b;hp=50913017fab68d1925f2d838668df961303cca76;hpb=1361a6d6ffda17feca6395beccf269763d3a76fa;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/model.h b/model.h index 5091301..c84f0fe 100644 --- a/model.h +++ b/model.h @@ -1,3 +1,7 @@ +/* + * Copyright (C) 2021-2022 Mt.ZERO Software, Harry Godden - All Rights Reserved + */ + #ifndef MODEL_H #define MODEL_H @@ -21,6 +25,24 @@ typedef struct mdl_keyframe mdl_keyframe; #define MDL_SUBMESH_MAX 8000 #define MDL_STRING_LENGTH_MAX 64 +enum classtype +{ + k_classtype_none = 0, + k_classtype_gate = 1, + k_classtype_block = 2, + k_classtype_spawn = 3, + k_classtype_water = 4, + k_classtype_car_path = 5, + k_classtype_instance = 6, + k_classtype_capsule = 7, + k_classtype_route_node = 8, + k_classtype_route = 9, + k_classtype_bone = 10, + k_classtype_skeleton = 11, + k_classtype_skin = 12 +}; + + #pragma pack(push,1) struct mdl_vert @@ -142,19 +164,27 @@ struct classtype_route_node struct classtype_route { - u32 pstr_name; u32 id_start; v3f colour; }; struct classtype_bone { - u32 deform; + u32 deform, + ik_target, + ik_pole, + collider, + use_limits; + + v3f angle_limits[2]; + boxf hitbox; }; struct classtype_skeleton { u32 channels, + ik_count, + collider_count, anim_start, anim_count; }; @@ -174,12 +204,15 @@ struct glmesh { GLuint vao, vbo, ebo; u32 indice_count; + u32 loaded; }; static void mesh_upload( glmesh *mesh, - mdl_vert *verts, u32 vert_count, - u32 *indices, u32 indice_count ) + mdl_vert *verts, u32 vert_count, + u32 *indices, u32 indice_count ) { + //assert( mesh->loaded == 0 ); + glGenVertexArrays( 1, &mesh->vao ); glGenBuffers( 1, &mesh->vbo ); glGenBuffers( 1, &mesh->ebo ); @@ -224,9 +257,10 @@ static void mesh_upload( glmesh *mesh, stride, (void *)offsetof(mdl_vert, groups) ); glEnableVertexAttribArray( 5 ); - - VG_CHECK_GL(); + VG_CHECK_GL_ERR(); + mesh->indice_count = indice_count; + mesh->loaded = 1; } static void mesh_bind( glmesh *mesh ) @@ -247,9 +281,12 @@ static void mesh_draw( glmesh *mesh ) static void mesh_free( glmesh *mesh ) { - glDeleteVertexArrays( 1, &mesh->vao ); - glDeleteBuffers( 1, &mesh->ebo ); - glDeleteBuffers( 1, &mesh->vbo ); + if( mesh->loaded ) + { + glDeleteVertexArrays( 1, &mesh->vao ); + glDeleteBuffers( 1, &mesh->ebo ); + glDeleteBuffers( 1, &mesh->vbo ); + } } @@ -273,7 +310,7 @@ static mdl_header *mdl_load( const char *path ) if( size < sizeof(mdl_header) ) { - free( header ); + vg_free( header ); vg_error( "Invalid file '%s' (too small for header)\n", path ); return NULL; } @@ -283,7 +320,7 @@ static mdl_header *mdl_load( const char *path ) vg_error( "Invalid file '%s'" "(wrong .file_length, %ub != real file size %ub)\n", path, header->file_length, size ); - free( header ); + vg_free( header ); return NULL; } @@ -334,7 +371,7 @@ static mdl_header *mdl_load( const char *path ) if( ri->count > ri->max_count ) { - free( header ); + vg_free( header ); vg_error( "'%s': '%s' buffer exceeds the maximum (%u/%u)\n", path, ri->desc, ri->count, ri->max_count ); return NULL; @@ -342,7 +379,7 @@ static mdl_header *mdl_load( const char *path ) if( ri->offset >= header->file_length ) { - free( header ); + vg_free( header ); vg_error( "'%s': '%s' buffer offset is out of range\n", path, ri->desc ); return NULL; @@ -350,7 +387,7 @@ static mdl_header *mdl_load( const char *path ) if( ri->offset + ri->size*ri->count > header->file_length ) { - free( header ); + vg_free( header ); vg_error( "'%s': '%s' buffer size is out of range\n", path, ri->desc ); return NULL; @@ -365,7 +402,7 @@ static mdl_header *mdl_load( const char *path ) if( ri->offset >= rj->offset && (ri->offset+ri->size*ri->count < rj->offset+rj->size*rj->count)) { - free( header ); + vg_free( header ); vg_error( "'%s': '%s' buffer overlaps '%s'\n", path, ri->desc, rj->desc ); return NULL;