X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=menu.h;h=dd9f08e236687ba58cba08029f682f009b4d765f;hb=HEAD;hp=488684320ada8a01ef8ad116502956ff54580111;hpb=70af79f5399777cdc69cc6939d29df694318ff8d;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/menu.h b/menu.h index 4886843..dd9f08e 100644 --- a/menu.h +++ b/menu.h @@ -1,25 +1,24 @@ -#ifndef MENU_H -#define MENU_H - -#include "common.h" -#include "model.h" -#include "world_render.h" -#include "player.h" -#include "conf.h" -#include "shaders/model_menu.h" -#include "audio.h" -#include "input.h" -#include "workshop.h" - +#pragma once #define MENU_STACK_SIZE 8 -struct { - int active, credits_open; - f32 factive; +#include "vg/vg_engine.h" +#include "entity.h" + +struct global_menu +{ + int credits_open; int disable_open; + i32 skip_starter; u32 page, /* current page index */ - page_depth; + page_depth, + controls_page_id; + + ent_menuitem *ctr_kbm, + *ctr_deck, + *ctr_ps, + *ctr_steam, + *ctr_xbox; enum menu_input_mode{ k_menu_input_mode_keys, @@ -38,631 +37,20 @@ struct { ent_menuitem *loc; ent_camera *cam; - camera view; + vg_camera view; mdl_context model; - GLuint texture; + GLuint *textures; glmesh mesh; mdl_array_ptr items, markers, cameras; } -static menu; - -/* - * Attaches memory locations to the various items in the menu - */ -static void menu_link(void) -{ - /* link data locations */ - for( u32 i=0; itype == k_ent_menuitem_type_toggle || - item->type == k_ent_menuitem_type_slider ){ - - const char *name; - - if( item->type == k_ent_menuitem_type_slider ) - name = mdl_pstr( &menu.model, item->slider.pstr_data ); - else - name = mdl_pstr( &menu.model, item->checkmark.pstr_data ); - vg_var *var = vg_console_match_var( name ); - - if( var ){ - if( ( item->type == k_ent_menuitem_type_slider && - var->data_type != k_var_dtype_f32 - ) || - ( item->type == k_ent_menuitem_type_toggle &&! - ( var->data_type == k_var_dtype_i32 || - var->data_type == k_var_dtype_u32 - ) - ) - ){ - vg_error( "Cannot hook to data %s(%p), because it is type %d.\n", - name, var, var->data_type ); - item->pvoid = NULL; - } - else{ - item->pvoid = var->data; - } - } - else{ - vg_error( "No data named %s\n", name ); - item->pvoid = NULL; - } - } - else{ - item->pvoid = NULL; - } - } -} - -static void menu_init(void) -{ - void *alloc = vg_mem.rtmemory; - - mdl_open( &menu.model, "models/rs_menu.mdl", alloc ); - mdl_load_metadata_block( &menu.model, alloc ); - - vg_linear_clear( vg_mem.scratch ); - - mdl_load_array( &menu.model, &menu.items, "ent_menuitem", alloc ); - mdl_load_array( &menu.model, &menu.markers, "ent_marker", alloc ); - mdl_load_array( &menu.model, &menu.cameras, "ent_camera", alloc ); - - vg_linear_clear( vg_mem.scratch ); - - if( !mdl_arrcount( &menu.model.textures ) ) - vg_fatal_error( "No texture in menu file" ); - - mdl_texture *tex0 = mdl_arritm( &menu.model.textures, 0 ); - void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size ); - mdl_fread_pack_file( &menu.model, &tex0->file, data ); - - mdl_async_load_glmesh( &menu.model, &menu.mesh ); - vg_tex2d_load_qoi_async( data, tex0->file.pack_size, - VG_TEX2D_LINEAR|VG_TEX2D_CLAMP, - &menu.texture ); - - mdl_close( &menu.model ); - shader_model_menu_register(); -} - -/* - * Drop back a page until we're at the bottom which then we jus quit - */ -static void menu_back_page(void) -{ - vg_info( "menu_back_page()\n" ); - menu.page_depth --; - if( menu.page_depth == 0 ){ - menu.active = 0; - menu.page = 0xffffffff; - } - else{ - menu.page = menu.page_stack[ menu.page_depth ].page; - menu.cam = menu.page_stack[ menu.page_depth ].cam; - - if( menu.input_mode == k_menu_input_mode_keys ) - menu.loc = menu.page_stack[ menu.page_depth ].loc; - else menu.loc = NULL; - } -} - -/* - * Open page to the string identifier - */ -static void menu_open_page( const char *name ) -{ - if( menu.page_depth >= MENU_STACK_SIZE ) - vg_fatal_error( "Stack overflow\n" ); - - vg_info( "Try to open %s\n", name ); - - u32 hash = vg_strdjb2( name ); - for( u32 i=0; itype == k_ent_menuitem_type_page ){ - if( mdl_pstreq( &menu.model, item->page.pstr_name, name, hash ) ){ - u32 new_page = __builtin_ctz( item->groups ); - - if( new_page == menu.page ){ - menu_back_page(); - } - else{ - menu.page_stack[ menu.page_depth ].page = menu.page; - menu.page_stack[ menu.page_depth ].cam = menu.cam; - menu.page_stack[ menu.page_depth ++ ].loc = menu.loc; - menu.page = __builtin_ctz( item->groups ); - - if( menu.input_mode == k_menu_input_mode_keys ){ - if( item->page.id_entrypoint ){ - u32 id = mdl_entity_id_id( item->page.id_entrypoint ); - menu.loc = mdl_arritm( &menu.items, id ); - } - } - - if( item->page.id_viewpoint ){ - u32 id = mdl_entity_id_id( item->page.id_viewpoint ); - menu.cam = mdl_arritm( &menu.cameras, id ); - } - vg_info( "menu page: %u (%p,%p)\n", - menu.page, menu.loc, menu.cam ); - } - return; - } - } - } -} - -/* - * activate a pressable type - */ -static void menu_trigger_item( ent_menuitem *item ) -{ - if ( item->type == k_ent_menuitem_type_event_button ){ - u32 q = item->button.pstr; - - if( MDL_CONST_PSTREQ( &menu.model, q, "quit" ) ){ - vg.window_should_close = 1; - } - else if( MDL_CONST_PSTREQ( &menu.model, q, "reset" ) ){ - localplayer_cmd_respawn( 0, NULL ); - - menu.page_depth = 0; - menu.active = 0; - menu.page = 0xffffffff; - } - else if( MDL_CONST_PSTREQ( &menu.model, q, "credits" ) ){ - menu.credits_open = 1; - } - else if( MDL_CONST_PSTREQ( &menu.model, q, "workshop" ) ){ - workshop_submit_command(0,NULL); - } - } - else if( item->type == k_ent_menuitem_type_page_button ){ - menu_open_page( mdl_pstr( &menu.model, item->button.pstr ) ); - } - else if( item->type == k_ent_menuitem_type_toggle ){ - if( item->pi32 ){ - *item->pi32 = *item->pi32 ^ 0x1; - } - } -} - -static f32 menu_slider_snap( f32 value, f32 old, f32 notch ) -{ - f32 const k_epsilon = 0.0125f; - - if( fabsf(notch-value) < k_epsilon ){ - if( fabsf(notch-old) > k_epsilon ){ - audio_lock(); - audio_oneshot( &audio_ui[0], 1.0f, 0.0f ); - audio_unlock(); - } - - return notch; - } - else - return value; -} - -/* - * Run from vg_gui every frame - */ -static void menu_update(void) -{ - if( workshop_form.page != k_workshop_form_hidden ){ - return; - } - - int escape = button_down( k_srbind_mback ); - if( menu.credits_open ){ - if( escape ){ - menu.credits_open = 0; - } - return; - } - - if( button_down( k_srbind_mopen ) ){ - if( !menu.active && !menu.disable_open ){ - menu.active = 1; - menu.page = 0xffffffff; - menu_open_page( "Main Menu" ); - return; - } - } - - menu.factive = vg_lerpf( menu.factive, menu.active, - vg.time_frame_delta * 6.0f ); - - if( !menu.active ) return; - - enum menu_input_mode prev_mode = menu.input_mode; - - /* get buttons inputs - * -------------------------------------------------------------------*/ - int ml = button_down( k_srbind_mleft ), - mr = button_down( k_srbind_mright ), - mu = button_down( k_srbind_mup ), - md = button_down( k_srbind_mdown ), - mh = ml-mr, - mv = mu-md, - enter = button_down( k_srbind_maccept ); - - if( mh||mv||enter ){ - menu.input_mode = k_menu_input_mode_keys; - } - - /* get mouse inputs - * --------------------------------------------------------------------*/ - menu.mouse_dist += v2_length( vg.mouse_delta ); /* TODO: Move to UI */ - menu.mouse_track += vg.time_frame_delta; - if( menu.mouse_track > 0.1f ){ - menu.mouse_track = fmodf( menu.mouse_track, 0.1f ); - if( menu.mouse_dist > 10.0f ){ - menu.input_mode = k_menu_input_mode_mouse; - menu.mouse_dist = 0.0f; - } - } - - if( ui_clicking(UI_MOUSE_LEFT) || ui_clicking(UI_MOUSE_RIGHT) ){ - menu.input_mode = k_menu_input_mode_mouse; - } - - if( menu.input_mode == k_menu_input_mode_mouse ){ - /* - * handle mouse input - * ------------------------------------------------------------*/ - vg_ui.wants_mouse = 1; - - /* - * this raycasting is super cumbersome because all the functions were - * designed for other purposes. we dont care though. - */ - m4x4f inverse; - m4x4_inv( menu.view.mtx.p, inverse ); - v4f coords; - coords[0] = vg_ui.mouse[0]; - coords[1] = vg.window_y - vg_ui.mouse[1]; - v2_div( coords, (v2f){ vg.window_x, vg.window_y }, coords ); - v2_muls( coords, 2.0f, coords ); - v2_add( coords, (v2f){-1.0f,-1.0f}, coords ); - coords[2] = 1.0f; - coords[3] = 1.0f; - m4x4_mulv( inverse, coords, coords ); - v3f ray; - m3x3_mulv( menu.view.transform, coords, ray ); - v3_normalize( ray ); - - if( menu.loc && (menu.loc->type == k_ent_menuitem_type_slider) && - ui_clicking(UI_MOUSE_LEFT) && menu.loc->pf32 ){ - - u32 il = mdl_entity_id_id( menu.loc->slider.id_min ), - ir = mdl_entity_id_id( menu.loc->slider.id_max ); - ent_marker *ml = mdl_arritm( &menu.markers, il ), - *mr = mdl_arritm( &menu.markers, ir ); - - v3f q2; - v3_muladds( menu.view.pos, ray, 100.0f, q2 ); - - f32 s,t; - v3f c1, c2; - v3f p1, q1, v0; - v3_sub( mr->transform.co, ml->transform.co, v0 ); - v3_muladds( ml->transform.co, v0, -1.0f, p1 ); - v3_muladds( mr->transform.co, v0, 1.0f, q1 ); - closest_segment_segment( p1, q1, menu.view.pos, q2, &s,&t, c1,c2 ); - - s-=(1.0f/3.0f); - s/=(1.0f/3.0f); - - if( ui_click_down(UI_MOUSE_LEFT) ){ - menu.slider_offset = *menu.loc->pf32 - s; - } - - f32 newvalue = vg_clampf( s+menu.slider_offset, 0.0f, 1.0f ); - - newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.00f ); - newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 1.00f ); - newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.25f ); - newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.50f ); - newvalue = menu_slider_snap( newvalue, *menu.loc->pf32, 0.75f ); - - *menu.loc->pf32 = newvalue; - return; - } - - ent_menuitem *hit_item = NULL; - - for( u32 i=0; itype == k_ent_menuitem_type_page ) continue; - if( item->type == k_ent_menuitem_type_visual ) continue; - if( !(item->groups & (0x1<type == k_ent_menuitem_type_slider ){ - u32 subtarget = mdl_entity_id_id( item->slider.id_handle ); - ray_item = mdl_arritm( &menu.items, subtarget ); - } - - v3f local_ray, - local_co; - - m4x3f inverse_mtx; - mdl_transform_m4x3( &ray_item->transform, inverse_mtx ); - m4x3_invert_full( inverse_mtx, inverse_mtx ); - - m4x3_mulv( inverse_mtx, menu.view.transform[3], local_co ); - m3x3_mulv( inverse_mtx, ray, local_ray ); - v3_normalize( local_ray ); - - local_ray[0] = 1.0f/local_ray[0]; - local_ray[1] = 1.0f/local_ray[1]; - local_ray[2] = 1.0f/local_ray[2]; - - for( u32 j=0; jsubmesh_count; j++ ){ - mdl_submesh *sm = mdl_arritm( &menu.model.submeshs, - ray_item->submesh_start + j ); - if( ray_aabb1( sm->bbx, local_co, local_ray, 1000.0f ) ){ - hit_item = item; - break; - } - } - } - - if( hit_item != menu.loc ){ - menu.loc = hit_item; - } - - if( escape ){ - menu_back_page(); - } - else if( menu.loc ){ - if( ui_click_down( UI_MOUSE_LEFT ) ){ - menu_trigger_item( menu.loc ); - } - } - } - else if( menu.input_mode == k_menu_input_mode_keys ){ - /* - * handle button input - * ------------------------------------------------------------*/ - if( (prev_mode != k_menu_input_mode_keys) && !menu.loc ){ - for( u32 i=0; itype != k_ent_menuitem_type_page) && - (item->type != k_ent_menuitem_type_visual) && - (item->groups & (0x1<type == k_ent_menuitem_type_slider && menu.loc->pf32 ){ - f32 move = 0.0f; - - if( vg_input.display_input_method == k_input_method_controller ){ - move += button_press( k_srbind_mright ); - move -= button_press( k_srbind_mleft ); - } - else{ - move += axis_state( k_sraxis_mbrowse_h ); - } - - move *= vg.time_frame_delta; - *menu.loc->pf32 = vg_clampf( *menu.loc->pf32 + move, 0.0f, 1.0f ); - - mh = 0; - } - - if( escape ){ - menu_back_page(); - } - else if( enter ){ - menu_trigger_item( menu.loc ); - } - else if( mh||mv ){ - v3f opt; - v3_zero( opt ); - f32 best = 0.707f; - ent_menuitem *nextpos = NULL; - - opt[0] += mh; - opt[2] += mv; - mdl_transform_vector( &menu.cam->transform, opt, opt ); - - for( u32 i=0; i<4; i++ ){ - u32 id = menu.loc->id_links[i]; - if( !id ) continue; - u32 index = mdl_entity_id_id( id ); - - ent_menuitem *other = mdl_arritm( &menu.items, index ); - v3f delta; - v3_sub( menu.loc->transform.co, other->transform.co, delta ); - v3_normalize( delta ); - - f32 score = v3_dot( delta, opt ); - if( score > best ){ - best = score; - nextpos = other; - } - } - - if( nextpos ){ - menu.loc = nextpos; - } - } - } -} - -/* - * Run from vg_gui when active - */ -VG_STATIC void menu_render(void) -{ - glEnable(GL_BLEND); - glDisable(GL_DEPTH_TEST); - glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - glBlendEquation(GL_FUNC_ADD); - - shader_blitcolour_use(); - v4f colour; - ui_hex_to_norm( ui_colour( k_ui_bg+3 ), colour ); - colour[3] = 0.5f; - - shader_blitcolour_uColour( colour ); - render_fsquad(); - - if( (workshop_form.page != k_workshop_form_hidden) || - (vg_ui.focused_control_type != k_ui_control_none) ){ - return; - } - - if( menu.credits_open ){ - ui_rect panel = { 0,0, 460, 400 }, - screen = { 0,0, vg.window_x,vg.window_y }; - ui_rect_center( screen, panel ); - ui_fill( panel, ui_colour(k_ui_bg) ); - ui_outline( panel, 1, ui_colour(k_ui_fg) ); - ui_rect_pad( panel, (ui_px[]){8,8} ); - - ui_rect title; - ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel ); - ui_text( title, "Skate Rift - Credits", 2, k_ui_align_middle_center, 0 ); - ui_split( panel, k_ui_axis_h, 28, 0, title, panel ); - ui_text( title, "Mt.Zero Software", 1, k_ui_align_middle_center, 0 ); - - ui_split( panel, k_ui_axis_h, 8, 0, title, panel ); - ui_split( panel, k_ui_axis_h, 28, 0, title, panel ); - ui_text( title, "A game by Harry Godden", 1, - k_ui_align_middle_center, 0 ); - - ui_split( panel, k_ui_axis_h, 8, 0, title, panel ); - ui_split( panel, k_ui_axis_h, 28*2, 0, title, panel ); - ui_text( title, "Free Software", 2, k_ui_align_middle_center, 0 ); - - ui_split( panel, k_ui_axis_h, 8, 0, title, panel ); - ui_text( panel, - "Sam Lantinga - SDL2 - libsdl.org\n" - "Hunter WB - Anyascii\n" - "David Herberth - GLAD\n" - "Dominic Szablewski - QOI - qoiformat.org\n" - "Sean Barrett - stb_image,stb_vorbis,stb_include\n" - "Khronos Group - OpenGL\n" - , 1, k_ui_align_left, 0 ); - return; - } - - glEnable( GL_DEPTH_TEST ); - glDisable( GL_BLEND ); - - f32 rate = vg.time_frame_delta * 12.0f; - - if( menu.cam ){ - camera target; - - target.fov = menu.cam->fov; - v3_copy( menu.cam->transform.co, target.pos ); - - v3f v0; - mdl_transform_vector( &menu.cam->transform, (v3f){0.0f,-1.0f,0.0f}, v0 ); - player_vector_angles( target.angles, v0, 1.0f, 0.0f ); - - camera_lerp( &menu.view, &target, rate, &menu.view ); - - menu.view.farz = 150.0f; - menu.view.nearz = 0.01f; - - camera_update_transform( &menu.view ); - camera_update_view( &menu.view ); - camera_update_projection( &menu.view ); - camera_finalize( &menu.view ); - } - else return; - - shader_model_menu_use(); - shader_model_menu_uTexMain( 1 ); - glActiveTexture( GL_TEXTURE1 ); - glBindTexture( GL_TEXTURE_2D, menu.texture ); - shader_model_menu_uPv( menu.view.mtx.pv ); - shader_model_menu_uPvmPrev( menu.view.mtx_prev.pv ); - - mesh_bind( &menu.mesh ); - - v4f white, blue; - - ui_hex_to_norm( ui_colour( k_ui_fg ), white ); - ui_hex_to_norm( ui_colour( k_ui_orange+k_ui_brighter ), blue ); - - for( u32 i=0; itype == k_ent_menuitem_type_page ) continue; - if( !(item->groups & (0x1 << menu.page)) ) continue; - - int selected = 0; - - if( menu.loc ){ - if( menu.loc->type == k_ent_menuitem_type_slider ){ - u32 subid = menu.loc->slider.id_handle; - if( item == mdl_arritm( &menu.items, mdl_entity_id_id(subid) )) - selected = 1; - } - else{ - if( item == menu.loc ) - selected = 1; - } - } - - item->factive = vg_lerpf( item->factive, selected, rate ); - v4f colour; - v4_lerp( white, blue, item->factive, colour ); - shader_model_menu_uColour( colour ); - - f32 scale = 1.0f+item->factive*0.1f; - - m4x3f mmdl; - mdl_transform transform = item->transform; - v3_muls( transform.s, scale, transform.s ); - mdl_transform_m4x3( &transform, mmdl ); - - if( item->type == k_ent_menuitem_type_toggle && item->pi32 ){ - u32 subid = mdl_entity_id_id( item->checkmark.id_check ); - ent_menuitem *subitem = mdl_arritm( &menu.items, subid ); - - v3_muladds( item->transform.co, item->checkmark.offset, scale, - subitem->transform.co ); - - subitem->fvisible = vg_lerpf( subitem->fvisible, *item->pi32, rate ); - v3_fill( subitem->transform.s, subitem->fvisible ); - } - else if( item->type == k_ent_menuitem_type_slider && item->pf32 ){ - u32 il = mdl_entity_id_id( item->slider.id_min ), - ir = mdl_entity_id_id( item->slider.id_max ), - ih = mdl_entity_id_id( item->slider.id_handle ); - ent_marker *ml = mdl_arritm( &menu.markers, il ), - *mr = mdl_arritm( &menu.markers, ir ); - ent_menuitem *handle = mdl_arritm( &menu.items, ih ); - - v3_lerp( ml->transform.co, mr->transform.co, *item->pf32, - handle->transform.co ); - } - - shader_model_menu_uMdl( mmdl ); - - for( u32 j=0; jsubmesh_count; j++ ){ - u32 index = item->submesh_start + j; - mdl_draw_submesh( mdl_arritm( &menu.model.submeshs, index )); - } - } -} - -#endif /* MENU_H */ +extern menu; +void menu_close(void); +void menu_init(void); +void menu_open_page( const char *name, + enum ent_menuitem_stack_behaviour stackmode ); +void menu_link(void); +void menu_update(void); +void menu_render(void); +void menu_at_begin(void);