X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=menu.h;h=cb823b4ea6208a0291142717bc0cfa3ac2900e1e;hb=0c3d1d55160d5ce911ead69de84b1d8200a0036f;hp=243bebfd70fb742ce7084aca2be32733a4892880;hpb=22f62f001f21d1b91fefd9fc495c122d9ddf205a;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/menu.h b/menu.h index 243bebf..cb823b4 100644 --- a/menu.h +++ b/menu.h @@ -11,6 +11,7 @@ #include "workshop.h" #include "respawn.h" #include "gui.h" +#include "ent_miniworld.h" #define MENU_STACK_SIZE 8 @@ -48,7 +49,7 @@ struct { camera view; mdl_context model; - GLuint texture; + GLuint *textures; glmesh mesh; mdl_array_ptr items, markers, cameras; @@ -129,7 +130,7 @@ static void menu_close(void){ skaterift.activity = k_skaterift_default; menu.page_depth = 0; menu.page = 0xffffffff; - srinput.enabled = 0; + srinput.state = k_input_state_resume; } static void menu_init(void){ @@ -140,23 +141,27 @@ static void menu_init(void){ vg_linear_clear( vg_mem.scratch ); - mdl_load_array( &menu.model, &menu.items, "ent_menuitem", alloc ); - mdl_load_array( &menu.model, &menu.markers, "ent_marker", alloc ); - mdl_load_array( &menu.model, &menu.cameras, "ent_camera", alloc ); + MDL_LOAD_ARRAY( &menu.model, &menu.items, ent_menuitem, alloc ); + MDL_LOAD_ARRAY( &menu.model, &menu.markers, ent_marker, alloc ); + MDL_LOAD_ARRAY( &menu.model, &menu.cameras, ent_camera, alloc ); - vg_linear_clear( vg_mem.scratch ); + u32 count = mdl_arrcount( &menu.model.textures ); + menu.textures = vg_linear_alloc(alloc,vg_align8(sizeof(GLuint)*(count+1))); + menu.textures[0] = vg.tex_missing; - if( !mdl_arrcount( &menu.model.textures ) ) - vg_fatal_error( "No texture in menu file" ); + mdl_async_load_glmesh( &menu.model, &menu.mesh, NULL ); - mdl_texture *tex0 = mdl_arritm( &menu.model.textures, 0 ); - void *data = vg_linear_alloc( vg_mem.scratch, tex0->file.pack_size ); - mdl_fread_pack_file( &menu.model, &tex0->file, data ); + for( u32 i=0; ifile.pack_size, - VG_TEX2D_LINEAR|VG_TEX2D_CLAMP, - &menu.texture ); + mdl_texture *tex = mdl_arritm( &menu.model.textures, i ); + void *data = vg_linear_alloc( vg_mem.scratch, tex->file.pack_size ); + mdl_fread_pack_file( &menu.model, &tex->file, data ); + vg_tex2d_load_qoi_async( data, tex->file.pack_size, + VG_TEX2D_LINEAR|VG_TEX2D_CLAMP, + &menu.textures[i+1] ); + } mdl_close( &menu.model ); shader_model_menu_register(); @@ -185,6 +190,7 @@ static void menu_back_page(void){ */ static void menu_open_page( const char *name, enum ent_menuitem_stack_behaviour stackmode ){ + srinput.state = k_input_state_resume; if( stackmode == k_ent_menuitem_stack_append ){ if( menu.page_depth >= MENU_STACK_SIZE ) vg_fatal_error( "Stack overflow\n" ); @@ -245,30 +251,31 @@ static void menu_trigger_item( ent_menuitem *item ){ vg.window_should_close = 1; } - /* DEPRECATED? */ - else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_nearest" ) ){ - localplayer_cmd_respawn( 0, NULL ); - menu_close(); - } - /* DEPRECATED? */ - else if( MDL_CONST_PSTREQ( &menu.model, q, "reset_home" ) ){ - world_set_active_instance( 0 ); - localplayer.viewable_world = world_current_instance(); - localplayer_cmd_respawn( 1, (const char *[]){"start"} ); - menu_close(); - } + else if( MDL_CONST_PSTREQ( &menu.model, q, "map" ) ){ - else if( MDL_CONST_PSTREQ( &menu.model, q, "reset" ) ){ menu_close(); respawn_begin_chooser(); } - + else if( MDL_CONST_PSTREQ( &menu.model, q, "hub" ) ){ + if( world_static.active_instance == k_world_purpose_client ){ + menu_close(); + ent_miniworld_goback(); + } + } else if( MDL_CONST_PSTREQ( &menu.model, q, "credits" ) ){ menu.credits_open = 1; } else if( MDL_CONST_PSTREQ( &menu.model, q, "workshop" ) ){ workshop_submit_command(0,NULL); } + else if( MDL_CONST_PSTREQ( &menu.model, q, "prem_store" ) ){ + if( steam_ready ) + SteamAPI_ISteamFriends_ActivateGameOverlayToStore( + SteamAPI_SteamFriends(), 2103940, k_EOverlayToStoreFlag_None); + } + else if( MDL_CONST_PSTREQ( &menu.model, q, "prem_nevermind" ) ){ + menu_close(); + } } else if( item->type == k_ent_menuitem_type_page_button ){ menu_open_page( mdl_pstr( &menu.model, item->button.pstr ), @@ -430,7 +437,8 @@ static void menu_update(void){ ent_menuitem *item = mdl_arritm( &menu.items, i ); if( item->type == k_ent_menuitem_type_page ) continue; - if( item->type == k_ent_menuitem_type_visual ) continue; + if( (item->type == k_ent_menuitem_type_visual) || + (item->type == k_ent_menuitem_type_visual_nocol) ) continue; if( item->type == k_ent_menuitem_type_binding ) continue; if( !(item->groups & (0x1<type != k_ent_menuitem_type_page) && (item->type != k_ent_menuitem_type_visual) && + (item->type != k_ent_menuitem_type_visual_nocol) && (item->groups & (0x1<transform, (v3f){0.0f,-1.0f,0.0f}, v0 ); - player_vector_angles( target.angles, v0, 1.0f, 0.0f ); + v3_angles( v0, target.angles ); camera_lerp( &menu.view, &target, rate, &menu.view ); @@ -662,8 +666,6 @@ static void menu_render(void){ shader_model_menu_use(); shader_model_menu_uTexMain( 1 ); - glActiveTexture( GL_TEXTURE1 ); - glBindTexture( GL_TEXTURE_2D, menu.texture ); shader_model_menu_uPv( menu.view.mtx.pv ); shader_model_menu_uPvmPrev( menu.view.mtx_prev.pv ); @@ -677,6 +679,8 @@ static void menu_render(void){ ent_menuitem *text_list[ 8 ]; u32 text_count = 0; + u32 current_tex = 0xffffffff; + for( u32 i=0; itype == k_ent_menuitem_type_visual ){ + if( item->type == k_ent_menuitem_type_visual_nocol ){ shader_model_menu_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} ); } else{ @@ -750,7 +754,18 @@ static void menu_render(void){ for( u32 j=0; jsubmesh_count; j++ ){ u32 index = item->submesh_start + j; - mdl_draw_submesh( mdl_arritm( &menu.model.submeshs, index )); + mdl_submesh *sm = mdl_arritm( &menu.model.submeshs, index ); + + mdl_material *mat = mdl_arritm( &menu.model.materials, + sm->material_id-1 ); + + if( mat->tex_diffuse != current_tex ){ + glActiveTexture( GL_TEXTURE1 ); + glBindTexture( GL_TEXTURE_2D, menu.textures[ mat->tex_diffuse ] ); + current_tex = mat->tex_diffuse; + } + + mdl_draw_submesh( sm ); } } @@ -761,7 +776,7 @@ static void menu_render(void){ m4x3f local; m4x3_identity( local ); - font3d_bind( &gui.font, &menu.view ); + font3d_bind( &gui.font, k_font_shader_default, 0, NULL, &menu.view ); for( u32 i=0; ibinding.font_variant; menu_binding_string( buf, item->binding.pstr_bind ); - f32 offset = font3d_string_width( &gui.font, variant, buf ); + f32 offset = font3d_string_width( variant, buf ); local[3][0] = -0.5f * offset; m4x3_mul( transform, local, transform ); - font3d_simple_draw( &gui.font, variant, k_font_shader_default, buf, - &menu.view, transform ); + font3d_simple_draw( variant, buf, &menu.view, transform ); } } static void menu_binding_string( char buf[128], u32 pstr ){ - vg_strncpy( "error", buf, 128, k_strncpy_allow_cutoff ); + vg_str str; + vg_strnull( &str, buf, 128 ); if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_jump" ) ){ - vg_strncpy( button_display_string(k_srbind_jump), buf, 128, - k_strncpy_allow_cutoff ); + vg_input_string( &str, input_button_list[k_srbind_jump], 1 ); } else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick0" ) ){ - vg_str str; - vg_strnull( &str, buf, 128 ); vg_strcat( &str, "SHUVIT " ); - vg_strcat( &str, button_display_string(k_srbind_trick0) ); + vg_input_string( &str, input_button_list[k_srbind_trick0], 1 ); } else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick1" ) ){ - vg_str str; - vg_strnull( &str, buf, 128 ); vg_strcat( &str, "KICKFLIP " ); - vg_strcat( &str, button_display_string(k_srbind_trick1) ); + vg_input_string( &str, input_button_list[k_srbind_trick1], 1 ); } else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_trick2" ) ){ - vg_str str; - vg_strnull( &str, buf, 128 ); vg_strcat( &str, "TREFLIP " ); - vg_strcat( &str, button_display_string(k_srbind_trick2) ); + vg_input_string( &str, input_button_list[k_srbind_trick2], 1 ); } else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_grab" ) ){ - vg_strncpy( axis_display_string(k_sraxis_grab), buf, 128, - k_strncpy_allow_cutoff ); + vg_input_string( &str, input_axis_list[k_sraxis_grab], 1 ); } else if( MDL_CONST_PSTREQ( &menu.model, pstr, "bind_grab_mod" ) ){ - vg_strncpy( joystick_display_string(k_srjoystick_grab, 2), buf, 128, - k_strncpy_allow_cutoff ); + vg_input_string( &str, input_joy_list[k_srjoystick_grab], 1 ); } + else + vg_strcat( &str, "error" ); } #endif /* MENU_H */