X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=main.c;h=f3b5b8cfa0b1598211ba5ddb195fa23fec09690e;hb=344f0153cf1907da87dd041db3ec517325b1c429;hp=8b2f5615193d5eb146719b4993bddc2c5ca16237;hpb=55faf7fcd56fad190f53e6da4417c5bb1c2234d7;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/main.c b/main.c index 8b2f561..f3b5b8c 100644 --- a/main.c +++ b/main.c @@ -38,9 +38,7 @@ static int sv_scene = 1; #include "shaders/standard.h" #include "shaders/unlit.h" -#ifndef VG_RELEASE #include "physics_test.h" -#endif void vg_register(void) { @@ -77,7 +75,7 @@ vg_tex2d *texture_list[] = int main( int argc, char *argv[] ) { - vg_init( argc, argv, "CARBE" ); + vg_init( argc, argv, "Voyager Game Engine" ); } static int playermodel( int argc, char const *argv[] )