X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=main.c;h=a747e6fc2caea0a1edc144c29de32b0538ef3a1d;hb=91d035f4845a6f9f62487b43e5142c4148e7f047;hp=a2a1f3a8a1151ec18293cbdbac7fb6e1e1dc28b9;hpb=fe76a19eea0fd2564ab931ec2f0c7cfba768d8b8;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/main.c b/main.c index a2a1f3a..a747e6f 100644 --- a/main.c +++ b/main.c @@ -166,7 +166,7 @@ void vg_start(void) if( sv_scene == 0 ) { - character_load( &player.mdl, "ch_outlaw" ); + character_load( &player.mdl, "ch_default" ); character_init_ragdoll( &player.mdl ); world_load(); @@ -231,7 +231,7 @@ static void render_main_game(void) gpipeline.fov = freecam? 60.0f: 135.0f; /* 120 */ m4x4_projection( vg_pv, gpipeline.fov, (float)vg_window_x / (float)vg_window_y, - 0.1f, 2100.0f ); + 0.02f, 2100.0f ); m4x4_mul( vg_pv, world_4x4, vg_pv );