X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=input.h;fp=input.h;h=1595325a4a460e35931e4eb64772af7037f67409;hb=7ccbfdd0b7717b5a906a4d4309324782d1fe73e8;hp=cdb93a3ce7162f1fd7900157a53e6a51d317952f;hpb=77c2df4874873fb2d085b9413ed97f66681ad7ac;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/input.h b/input.h index cdb93a3..1595325 100644 --- a/input.h +++ b/input.h @@ -49,8 +49,6 @@ enum sr_axis{ k_sraxis_mbrowse_h, k_sraxis_mbrowse_v, k_sraxis_replay_h, - k_sraxis_mworld_h, - k_sraxis_max }; @@ -70,7 +68,7 @@ static vg_input_op *input_button_list[] = { vg_joy_button, SDL_CONTROLLER_BUTTON_B, vg_end }, [k_srbind_trick2] = (vg_input_op[]){ - vg_mode_mul, vg_mouse, SDL_BUTTON_LEFT, vg_mouse, SDL_BUTTON_RIGHT, + vg_mouse, SDL_BUTTON_LEFT, vg_mode_mul, vg_mouse, SDL_BUTTON_RIGHT, vg_mode_absmax, vg_joy_button, SDL_CONTROLLER_BUTTON_X, vg_end }, [k_srbind_use] = INPUT_BASIC( SDLK_e, SDL_CONTROLLER_BUTTON_Y ), @@ -88,7 +86,9 @@ static vg_input_op *input_button_list[] = { [k_srbind_mback] = INPUT_BASIC( SDLK_ESCAPE, SDL_CONTROLLER_BUTTON_B ), [k_srbind_mopen] = INPUT_BASIC( SDLK_ESCAPE, SDL_CONTROLLER_BUTTON_START ), [k_srbind_maccept] = (vg_input_op[]){ - vg_keyboard, SDLK_e, vg_keyboard, SDLK_RETURN, vg_keyboard, SDLK_RETURN2, + vg_keyboard, SDLK_e, vg_gui_visible, 0, + vg_keyboard, SDLK_RETURN, vg_keyboard, SDLK_RETURN2, + vg_gui_visible, 1, vg_joy_button, SDL_CONTROLLER_BUTTON_A, vg_end }, [k_srbind_replay_play] = INPUT_BASIC( SDLK_g, SDL_CONTROLLER_BUTTON_X ), @@ -106,8 +106,8 @@ static vg_input_op *input_axis_list[] = { vg_joy_axis, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, vg_end }, [k_sraxis_mbrowse_h] = (vg_input_op[]){ - vg_mode_add, vg_keyboard, SDLK_RIGHT, vg_mode_sub, vg_keyboard, SDLK_LEFT, + vg_mode_add, vg_keyboard, SDLK_RIGHT, vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_LEFTX, vg_end }, @@ -131,21 +131,16 @@ static vg_input_op *input_joy_list[] = { [k_srjoystick_steer] = (vg_input_op[]){ vg_index, 0, vg_mode_add, vg_keyboard, SDLK_d, vg_mode_sub, vg_keyboard, SDLK_a, - vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_LEFTX, vg_index, 1, vg_mode_add, vg_keyboard, SDLK_s, vg_mode_sub, vg_keyboard, SDLK_w, - vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_LEFTY, + vg_mode_absmax, vg_joy_ls, vg_end }, [k_srjoystick_grab] = (vg_input_op[]){ - vg_index, 0, vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_RIGHTX, - vg_index, 1, vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_RIGHTY, - vg_end + vg_joy_rs, vg_end }, [k_srjoystick_look] = (vg_input_op[]){ - vg_index, 0, vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_RIGHTX, - vg_index, 1, vg_mode_absmax, vg_joy_axis, SDL_CONTROLLER_AXIS_RIGHTY, - vg_end + vg_joy_rs, vg_end }, [k_srjoystick_max]=NULL }; @@ -158,12 +153,14 @@ struct { enum input_state { k_input_state_enabled, k_input_state_resume, + k_input_state_resuming, k_input_state_pause } state; } static srinput; +#if 0 static const char *controller_glyphs[ SDL_CONTROLLER_BUTTON_MAX ][2] = { /* xbox/generic playstation */ [ SDL_CONTROLLER_BUTTON_A ] = { "\x1e\x85","\x1e\x82" }, @@ -274,7 +271,6 @@ static const char *axis_display_string( enum sr_axis axis ) [k_sraxis_mbrowse_h] = "\x88", [k_sraxis_mbrowse_v] = "\x89", [k_sraxis_replay_h] = "\x8f\x90", - [k_sraxis_mworld_h] = "\x93\x95" }; const char *keyboard_table[ k_sraxis_max ] = { @@ -282,7 +278,6 @@ static const char *axis_display_string( enum sr_axis axis ) [k_sraxis_mbrowse_h] = KEYBOARD_GLYPH("\x93")KEYBOARD_GLYPH("\x95"), [k_sraxis_mbrowse_v] = KEYBOARD_GLYPH("\x96")KEYBOARD_GLYPH("\x94"), [k_sraxis_replay_h] = KEYBOARD_GLYPH("Q")KEYBOARD_GLYPH("E"), - [k_sraxis_mworld_h] = KEYBOARD_GLYPH("\x93")KEYBOARD_GLYPH("\x95"), }; if( vg_input.display_input_method == k_input_method_controller ) @@ -314,6 +309,7 @@ static const char *joystick_display_string( enum sr_joystick joystick, return controller_table[ joystick ][axis]; else return keyboard_table[ joystick ][axis]; } +#endif static int input_filter_generic(void){ if( srinput.state != k_input_state_enabled || @@ -378,15 +374,13 @@ static float axis_state( enum sr_axis axis ){ return srinput.axis_states[axis][0]; } -static void setbtn( enum sr_bind button, u8 value ) -{ - srinput.button_states[button][0] |= value; -} - static void skaterift_preupdate_inputs(void){ - if( srinput.state == k_input_state_resume ) + if( srinput.state == k_input_state_resuming ) srinput.state = k_input_state_enabled; + if( srinput.state == k_input_state_resume ) + srinput.state = k_input_state_resuming; + for( u32 i=0; i sensitivity ){ + if( x > 0.0f ) srinput.button_states[k_srbind_mright][0] = 1; + else srinput.button_states[k_srbind_mleft][0] = 1; + } + + if( fabsf(y) > sensitivity ){ + if( y > 0.0f ) srinput.button_states[k_srbind_mup][0] = 1; + else srinput.button_states[k_srbind_mdown][0] = 1; + } } #endif /* INPUT_H */