X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gui.h;h=8cb94f1200fc0615b07f02ae72163aeff6644b09;hb=b3ca3b7a45eec11c46eb19772e10021177665adb;hp=1e576e62c87d0ec2185f8da340a533c4e23d4b0d;hpb=c34dde859968ced3dc7e8dd7be29f676689813d3;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gui.h b/gui.h index 1e576e6..8cb94f1 100644 --- a/gui.h +++ b/gui.h @@ -10,6 +10,8 @@ struct{ } helpers[4]; u32 helper_count; + + float factive; } static gui; @@ -35,7 +37,10 @@ void gui_draw(void) camera_update_view( &ortho ); camera_finalize( &ortho ); - if( gui.helper_count ){ + gui.factive = vg_lerpf( gui.factive, gui.helper_count?1.0f:0.0f, + vg.time_delta*2.0f ); + + if( gui.factive > 0.01f ){ /* draw bottom bar */ glEnable(GL_BLEND); glDisable(GL_DEPTH_TEST); @@ -43,10 +48,9 @@ void gui_draw(void) glBlendEquation(GL_FUNC_ADD); shader_blitcolour_use(); - shader_blitcolour_uColour( (v4f){ 0.0f, 0.0f, 0.0f, 0.8f } ); + shader_blitcolour_uColour( (v4f){ 0.0f, 0.0f, 0.0f, gui.factive*0.8f } ); render_fsquad1(); } - glDisable(GL_BLEND); font3d *font = &world_global.font; font3d_bind( font, &ortho ); @@ -61,7 +65,7 @@ void gui_draw(void) v3_zero( mmdl[3] ); float pad = dy*0x1p-4f*0.125f; - mmdl[3][0] = pad; + mmdl[3][0] = pad*2.0f; mmdl[3][1] = pad; for( u32 i=0; itext, &ortho, mmdl )+0.2f; + float w = font3d_simple_draw( font, 2, helper->text, &ortho, mmdl )+1.0f; mmdl[3][0] += w*scale; } @@ -77,7 +81,7 @@ void gui_draw(void) } VG_STATIC -void gui_helper_action( struct input_binding *bind, const char *text ) +void gui_helper_action( void *bind, const char *text ) { if( gui.helper_count >= vg_list_size(gui.helpers) ) vg_fatal_error( "Too many helpers\n" );