X-Git-Url: https://harrygodden.com/git/?a=blobdiff_plain;f=gui.h;h=8013cb014da3e099f0e8d674a9ea5a2505cba09c;hb=53597f45307d8a2120e3a0bbe71797b216e8750b;hp=e4d0068889de65ee8abc83aa2cc2a1bd7f93c185;hpb=74174e4357c402824302174845f89b975dba5981;p=carveJwlIkooP6JGAAIwe30JlM.git diff --git a/gui.h b/gui.h index e4d0068..8013cb0 100644 --- a/gui.h +++ b/gui.h @@ -2,6 +2,8 @@ #define GUI_H #include "font.h" +#include "input.h" +#include "player.h" struct{ struct gui_helper{ @@ -15,12 +17,58 @@ struct{ f32 factive; font3d font; + + v3f trick_co; + enum guitrick_type{ + k_guitrick_type_none, + k_guitrick_type_ollie, + k_guitrick_type_trick, + k_guitrick_type_backflip, + k_guitrick_type_pump, + k_guitrick_type_isc + } + trick_type; } static gui; +VG_STATIC +void gui_helper_action( const char *bindstr, const char *text ){ + if( gui.helper_count >= vg_list_size(gui.helpers) ){ + vg_error( "Too many helpers\n" ); + return; + } + + struct gui_helper *helper = &gui.helpers[ gui.helper_count ++ ]; + helper->bindstr = bindstr; + helper->text = text; +} + VG_STATIC void gui_draw(void) { + if( v3_dist2(localplayer.rb.co,gui.trick_co) > 2.0f ){ + gui.trick_type = k_guitrick_type_none; + } + + if( gui.trick_type == k_guitrick_type_pump ){ + gui_helper_action(axis_display_string(k_sraxis_grab),"Crouch"); + } + else if( gui.trick_type == k_guitrick_type_backflip ){ + gui_helper_action(joystick_display_string(k_srjoystick_steer,1),"Flip"); + } + else if( gui.trick_type == k_guitrick_type_ollie ){ + gui_helper_action(button_display_string(k_srbind_jump),"Ollie"); + } + else if( gui.trick_type == k_guitrick_type_trick ){ + gui_helper_action(button_display_string(k_srbind_trick0),"Shuvit"); + gui_helper_action(button_display_string(k_srbind_trick1),"Kickflip"); + gui_helper_action(button_display_string(k_srbind_trick2),"Tre-Flip"); + } + else if( gui.trick_type == k_guitrick_type_isc ){ + gui_helper_action(button_display_string(k_srbind_camera),"Camera"); + gui_helper_action(button_display_string(k_srbind_use), "Skate/Walk"); + } + camera ortho; float fl = 0.0f, @@ -42,7 +90,7 @@ void gui_draw(void) camera_finalize( &ortho ); gui.factive = vg_lerpf( gui.factive, gui.helper_count?1.0f:0.0f, - vg.time_delta*2.0f ); + vg.time_frame_delta*2.0f ); if( gui.factive > 0.01f ){ /* draw bottom bar */ @@ -56,7 +104,7 @@ void gui_draw(void) render_fsquad1(); } - f64 loc_t = (vg.time - gui.location_time) / 5.0; + f64 loc_t = (vg.time_real - gui.location_time) / 5.0; if( (loc_t < 1.0) && (gui.location_time != 0.0) ){ /* yep this code is a mess, i dont care anymore */ glEnable(GL_BLEND); @@ -87,7 +135,8 @@ void gui_draw(void) font3d_bind( &gui.font, &ortho ); shader_model_font_uColour( (v4f){1.2f,1.2f,1.2f,o} ); - font3d_simple_draw( &gui.font, 2, gui.location, &ortho, mmdl ); + font3d_simple_draw( &gui.font, 2, k_font_shader_default, + gui.location, &ortho, mmdl ); } font3d_bind( &gui.font, &ortho ); @@ -109,10 +158,12 @@ void gui_draw(void) shader_model_font_uColour( (v4f){1.0f,1.0f,1.0f,1.0f} ); - struct font3d_render render; - font3d_begin( &gui.font, 2, &ortho, mmdl, &render ); - - render.u8pch = (u8*)helper->bindstr; + struct font3d_render render = { + .font = &gui.font, + .variant_id = 2, + .shader = k_font_shader_default + }; + font3d_begin( helper->bindstr, &ortho, mmdl, &render ); font3d_draw( &render ); const char *make_smaller = "\x02\xaf\x03 "; @@ -129,17 +180,6 @@ void gui_draw(void) gui.helper_count = 0; } -VG_STATIC -void gui_helper_action( const char *bindstr, const char *text ) -{ - if( gui.helper_count >= vg_list_size(gui.helpers) ) - vg_fatal_error( "Too many helpers\n" ); - - struct gui_helper *helper = &gui.helpers[ gui.helper_count ++ ]; - helper->bindstr = bindstr; - helper->text = text; -} - VG_STATIC int gui_location_print_ccmd( int argc, const char *argv[] ){ if( argc > 0 ){ @@ -152,15 +192,32 @@ int gui_location_print_ccmd( int argc, const char *argv[] ){ } if( !strcmp(gui.location,new_loc) ) return 0; vg_strncpy( new_loc, gui.location, 64, k_strncpy_always_add_null ); - gui.location_time = vg.time; + gui.location_time = vg.time_real; } return 0; } +VG_STATIC int gui_showtrick_ccmd( int argc, const char *argv[] ){ + if( argc == 1 ){ + enum guitrick_type type = k_guitrick_type_none; + if( !strcmp( argv[0], "pump" ) ) type = k_guitrick_type_pump; + else if( !strcmp( argv[0], "flip" ) ) type = k_guitrick_type_backflip; + else if( !strcmp( argv[0], "ollie" ) ) type = k_guitrick_type_ollie; + else if( !strcmp( argv[0], "trick" ) ) type = k_guitrick_type_trick; + else if( !strcmp( argv[0], "misc" ) ) type = k_guitrick_type_isc; + else return 1; + gui.trick_type = type; + v3_copy( localplayer.rb.co, gui.trick_co ); + return 0; + } + return 1; +} + VG_STATIC void gui_init(void) { font3d_load( &gui.font, "models/rs_font.mdl", vg_mem.rtmemory ); vg_console_reg_cmd( "gui_location", gui_location_print_ccmd, NULL ); + vg_console_reg_cmd( "showtrick", gui_showtrick_ccmd, NULL ); } #endif /* GUI_H */